Log started at 30/10/2026 9:00:54 AM (2026-10-30T01:00:54Z)
Starting AutomationTool...
Parsing command line: -ScriptsForProject="C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52570 -project="C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject" -unrealexe="C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -zenstore -SkipCookingErrorSummary -JsonStdOut -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/exe" -clientconfig=Development -nocompile -nocompileuat
Found project file: C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject
Found 2 scripts to execute:
  Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=52570, project=C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject)
  BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject, unrealexe=C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, zenstore, SkipCookingErrorSummary, JsonStdOut, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/exe, clientconfig=Development, nocompile)
Running on Windows as a 64-bit process.
CWD=C:\Program Files\Epic Games\UE_5.8
UnrealEngine ver. 5.8.0.0
Initializing script modules...
Find 2 directories time: 0.00 s
Find 25 projects time: 0.38 s
Total script module initialization time: 0.53 s.
IsBuildMachine=False
ShouldKillProcesses=True
Setting up command environment.
GetEnvironmentVariable uebp_LOCAL_ROOT=
GetEnvironmentVariable uebp_LOCAL_ROOT=
GetEnvironmentVariable uebp_EngineSavedFolder=
SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.8/Engine/Programs/AutomationTool/Saved
GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.8/Engine/Programs/AutomationTool/Saved
GetEnvironmentVariable uebp_CSVFile=
GetEnvironmentVariable uebp_LogFolder=
GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/UE_5.8
SetEnvVar uebp_LogFolder=C:/Users/karuv/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.8
DeleteDirectoryContents(C:/Users/karuv/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.8)
SafeDeleteFile C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\Log.json
SafeDeleteFile C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\Log.txt
GetEnvironmentVariable uebp_FinalLogFolder=
SetEnvVar uebp_FinalLogFolder=C:/Users/karuv/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.8
SetEnvVar MallocNanoZone=0
GetEnvironmentVariable uebp_UATChildInstance=0
Found VisualStudio2026 installation: C:\Program Files (x86)\Microsoft Visual Studio\18\BuildTools (Product=Microsoft.VisualStudio.Product.BuildTools, Version=18.5.11716.220)
Using C:\Program Files (x86)\Microsoft Visual Studio\18\BuildTools\MSBuild\Current\Bin\MSBuild.exe
CompilationEvironment.HasCapabilityToCompile=True
CompilationEvironment.FrameworkMsbuildExe=C:\Program Files (x86)\Microsoft Visual Studio\18\BuildTools\MSBuild\Current\Bin\MSBuild.exe
CompilationEvironment.DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\ThirdParty\DotNet\10.0\win-x64\dotnet.exe
Command Environment settings:
CmdExe=C:\WINDOWS\system32\cmd.exe
EngineSavedFolder=C:/Program Files/Epic Games/UE_5.8/Engine/Programs/AutomationTool/Saved
HasCapabilityToCompile=True
LocalRoot=C:/Program Files/Epic Games/UE_5.8
LogFolder=C:/Users/karuv/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.8
MountExe=C:\WINDOWS\system32\mount.exe
FrameworkMsbuildExe=C:\Program Files (x86)\Microsoft Visual Studio\18\BuildTools\MSBuild\Current\Bin\MSBuild.exe
DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\ThirdParty\DotNet\10.0\win-x64\dotnet.exe
RobocopyExe=C:\WINDOWS\system32\robocopy.exe
TimestampAsString=2026-10-30_09.00.55
AutomationToolDll=C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll

No project directory provided for project scope BuildConfiguration.xml resolution.
No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\karuv\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\karuv\OneDrive\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Configuration will be read from:
  C:\Users\karuv\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Reading configuration file from cache (C:\Users\karuv\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.8.bin): C:\Users\karuv\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Reading configuration file from cache (C:\Users\karuv\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.8.bin): C:\Users\karuv\AppData\Local\UnrealEngine\Intermediate\Build\UnrealBuildTool.Env.BuildConfiguration.xml
    Registering build platform: UnrealBuildTool.AndroidPlatformFactory
    Registering build platform: UnrealBuildTool.IOSPlatformFactory
    Registering build platform: UnrealBuildTool.LinuxPlatformFactory
    Registering build platform: UnrealBuildTool.MacPlatformFactory
    Registering build platform: UnrealBuildTool.TVOSPlatformFactory
    Registering build platform: UnrealBuildTool.WindowsPlatformFactory
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
Win64 Installed SDK(s): MinVersion_Sdk=10.0.19041.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.26100.0, Version_AutoSdk=10.0.22621.0, CurrentVersion_AutoSdk=
        Registering build platform: Win64 - buildable: True
    Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
Cleaning up project rules folder
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Apple\net10.0\Apple.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\net10.0\AutomatedPerfTesting.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\net10.0\AutomationScripts.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\net10.0\AutomationUtils.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\net10.0\BuildGraph.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\net10.0\CookedEditor.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\net10.0\CrowdinLocalization.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\net10.0\Gauntlet.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\net10.0\ICVFX.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\net10.0\Insights.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\net10.0\IOS.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\LiveLinkHub.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\net10.0\Localization.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\net10.0\LowLevelTests.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\net10.0\Mac.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Microsoft\net10.0\Microsoft.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\net10.0\Mutable.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\net10.0\OneSkyLocalization.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\net10.0\SmartlingLocalization.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\SteamDeck\net10.0\SteamDeck.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\net10.0\Turnkey.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\net10.0\TVOS.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\net10.0\VisionOS.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\net10.0\Win.Automation.dll
Loading script DLL: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\net10.0\XLocLocalization.Automation.dll
Creating platforms.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll
Creating platform AndroidPlatform from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll.
Creating platform AndroidPlatformMulti from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll.
Creating platform AndroidPlatformDXT from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll.
Creating platform AndroidPlatformETC2 from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll.
Creating platform AndroidPlatformASTC from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll.
Creating platform AndroidPlatformOpenXR from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\net10.0\Android.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\net10.0\Apple.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\net10.0\AutomatedPerfTesting.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\net10.0\AutomationScripts.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\net10.0\AutomationUtils.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\net10.0\BuildGraph.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\CookedEditor.Automation.dll
Creating platform WindowsCookedEditor from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\CookedEditor.Automation.dll.
Creating platform LinuxCookedEditor from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\CookedEditor.Automation.dll.
Creating platform MacCookedEditor from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\CookedEditor.Automation.dll.
Creating platform WindowsCookedCooker from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\CookedEditor.Automation.dll.
Creating platform LinuxCookedCooker from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\CookedEditor.Automation.dll.
Creating platform MacCookedCooker from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\CookedEditor.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\net10.0\CrowdinLocalization.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\net10.0\Gauntlet.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\net10.0\ICVFX.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\net10.0\Insights.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\net10.0\IOS.Automation.dll
Creating platform IOSPlatform from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\net10.0\IOS.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll
Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll.
Creating platform GenericLinuxPlatformArm64 from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll.
Creating platform LinuxPlatformArm64DXT from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll.
Creating platform LinuxPlatformArm64ASTC from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll.
Creating platform LinuxPlatformArm64ETC2 from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll.
Creating platform LinuxPlatformArm64Multi from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\net10.0\Linux.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\net10.0\LiveLinkHub.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\net10.0\Localization.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\net10.0\LowLevelTests.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\net10.0\Mac.Automation.dll
Creating platform MacPlatform from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\net10.0\Mac.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Microsoft\net10.0\Microsoft.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\net10.0\Mutable.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\net10.0\OneSkyLocalization.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\net10.0\SmartlingLocalization.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\net10.0\SteamDeck.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\net10.0\Turnkey.Automation.dll
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\net10.0\TVOS.Automation.dll
Creating platform TVOSPlatform from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\net10.0\TVOS.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\net10.0\VisionOS.Automation.dll
Creating platform VisionOSPlatform from C:\Program Files\Epic Games\UE_5.8\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\net10.0\VisionOS.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\net10.0\Win.Automation.dll
Creating platform Win64Platform from C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\net10.0\Win.Automation.dll.
Looking for platforms in C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\net10.0\XLocLocalization.Automation.dll
Initializing AllowSubmit.
AllowSubmit=False
Initializing P4Enabled.
P4Enabled=False
P4CLRequired=False
Executing commands...
Attempting to execute Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=52570, project=C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject)
BUILD SUCCESSFUL
Attempting to execute BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject, unrealexe=C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, zenstore, SkipCookingErrorSummary, JsonStdOut, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/exe, clientconfig=Development, nocompile)
Setting up ProjectParams for C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject
Ignoring plugin 'ModelingToolsEditorMode' for platform/configuration
Ignoring plugin 'GameplayInsights' for platform/configuration
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'DataValidation' for platform/configuration
Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'ModelingToolsEditorMode' for platform/configuration
Ignoring plugin 'SkeletalMeshModelingTools' for platform/configuration
Ignoring plugin 'UAF' for platform/configuration
Ignoring plugin 'UAFAnimGraph' for platform/configuration
Ignoring plugin 'ModelingToolsEditorMode' for platform/configuration
Ignoring plugin 'GeometryScripting' for platform/configuration
Ignoring plugin 'DerivedDataBuildController' due to unsupported platform in plugin descriptor
Ignoring plugin 'GPUReshape' due to unsupported platform in plugin descriptor
Ignoring plugin 'PixWinPlugin' due to unsupported platform in plugin descriptor
Ignoring plugin 'ProjectLauncher' due to unsupported platform in plugin descriptor
Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'Interchange' due to unsupported platform
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'LowLevelNetTrace' due to unsupported platform in plugin descriptor
Ignoring plugin 'NFORDenoise' due to unsupported platform in plugin descriptor
Ignoring plugin 'InterchangeEditor' due to unsupported platform in plugin descriptor
Ignoring plugin 'Interchange' due to unsupported platform in plugin descriptor
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'InterchangeEditor' for platform/configuration
Ignoring plugin 'Interchange' for platform/configuration
Ignoring plugin 'EOSShared' for platform/configuration
Ignoring plugin 'NNEDenoiser' due to unsupported platform in plugin descriptor
Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
Ignoring plugin 'ProjectLauncher' due to unsupported platform
Ignoring plugin 'MsQuic' due to unsupported platform in plugin descriptor
Ignoring plugin 'XInputDevice' due to unsupported platform in plugin descriptor
Ignoring plugin 'InterchangeTests' due to unsupported platform in plugin descriptor
Ignoring plugin 'UbaController' due to unsupported platform in plugin descriptor
Ignoring plugin 'PythonScriptPlugin' for platform/configuration
Ignoring plugin 'UAF' for platform/configuration
Ignoring plugin 'UAFAnimGraph' for platform/configuration
Ignoring plugin 'ModelingToolsEditorMode' for platform/configuration
Ignoring plugin 'GeometryScripting' for platform/configuration
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'ModelingToolsEditorMode' for platform/configuration
Ignoring plugin 'DerivedDataBuildController' due to unsupported platform in plugin descriptor
Ignoring plugin 'GPUReshape' due to unsupported platform in plugin descriptor
Ignoring plugin 'PixWinPlugin' due to unsupported platform in plugin descriptor
Ignoring plugin 'ProjectLauncher' due to unsupported platform in plugin descriptor
Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'Interchange' due to unsupported platform
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'LowLevelNetTrace' due to unsupported platform in plugin descriptor
Ignoring plugin 'NFORDenoise' due to unsupported platform in plugin descriptor
Ignoring plugin 'InterchangeEditor' due to unsupported platform in plugin descriptor
Ignoring plugin 'Interchange' due to unsupported platform in plugin descriptor
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'InterchangeEditor' for platform/configuration
Ignoring plugin 'Interchange' for platform/configuration
Ignoring plugin 'EOSShared' for platform/configuration
Ignoring plugin 'NNEDenoiser' due to unsupported platform in plugin descriptor
Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
Ignoring plugin 'ProjectLauncher' due to unsupported platform
Ignoring plugin 'MsQuic' due to unsupported platform in plugin descriptor
Ignoring plugin 'XInputDevice' due to unsupported platform in plugin descriptor
Ignoring plugin 'InterchangeTests' due to unsupported platform in plugin descriptor
Ignoring plugin 'UbaController' due to unsupported platform in plugin descriptor
Looking for targets for project C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject
Searching for target rule files in C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4
Found 4 target rule files:
  C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Intermediate\Source\MyProject4.Target.cs
  C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Intermediate\Source\MyProject4Client.Target.cs
  C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Intermediate\Source\MyProject4Editor.Target.cs
  C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Intermediate\Source\MyProject4Server.Target.cs
Compiling targets DLL: C:\Users\karuv\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.8\Rules\UATRules-bc48d6d0bb2b8d60e66b9fd1b69e7eee.dll
Compiling C:\Users\karuv\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.8\Rules\UATRules-bc48d6d0bb2b8d60e66b9fd1b69e7eee.dll: Assembly does not exist
Creating target rules object: MyProject4Target
Adding target: MyProject4Target (Game)
Creating target rules object: MyProject4ClientTarget
Adding target: MyProject4ClientTarget (Client)
Creating target rules object: MyProject4EditorTarget
Adding target: MyProject4EditorTarget (Editor)
Creating target rules object: MyProject4ServerTarget
Adding target: MyProject4ServerTarget (Server)
Loading ini files for C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject
Project Params **************
AdditionalServerMapParams=
Archive=True
ArchiveMetaData=False
CreateAppBundle=True
BaseArchiveDirectory=C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\exe
BaseStageDirectory=C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Saved\StagedBuilds
ConfigOverrideParams=-
Build=True
SkipBuildClient=False
SkipBuildEditor=True
Cook=True
Clean=(null)
Client=False
ClientConfigsToBuild=Development
ClientCookedTargets=MyProject4
ClientTargetPlatform=Win64
Compressed=True
ForceUncompressed=False
AdditionalPakOptions=
AdditionalIoStoreOptions=
ForceOodleDllVersion=
CookOnTheFly=False
CookOnTheFlyStreaming=False
UnversionedCookedContent=True
OptionalContent=False
SkipCookingEditorContent=False
SkipCookingErrorSummary=True
GeneratePatch=False
AddPatchLevel=False
DiscVersion=
CreateReleaseVersion=
BasedOnReleaseVersion=
OriginalReleaseVersion=
DLCFile=(null)
DLCIncludeEngineContent=False
DLCPakPluginFile=False
DLCOverrideCookedSubDir=(null)
DLCOverrideStagedSubDir=(null)
DiffCookedContentPath=
AdditionalCookerOptions= -ZenStore
DedicatedServer=False
DirectoriesToCook=
DDCGraph=
CulturesToCook=<Not Specified> (Use Defaults)
EditorTargets=MyProject4Editor
Foreign=False
IsCodeBasedProject=True
IsProgramTarget=False
IncrementalCook=False
IterateSharedCookedBuild=
IterateSharedBuildUsePrecompiledExe=False
CookAll=False
CookPartialGC=False
CookInEditor=False
CookMapsOnly=False
Deploy=False
IterativeDeploy=False
FastCook=False
LogWindow=False
Manifests=False
MapToRun=
NoClient=False
NumClients=0
NoDebugInfo=False
SeparateDebugInfo=False
MapFile=False
NoCleanStage=False
NoXGE=False
MapsToCook=
MapIniSectionsToCook=
Pak=True
IgnorePaksFromDifferentCookSource=False
IoStore=True
SkipIoStore=False
ZenStore=True
NoZenAutoLaunch=
SkipEncryption=False
GenerateOptimizationData=False
SkipPackage=False
NeverPackage=False
Package=True
ForcePackageData=False
NullRHI=False
WriteBackMetadataToAssetRegistry=
FakeClient=False
EditorTest=False
RunAutomationTests=False
RunAutomationTest=
RunTimeoutSeconds=0
CrashIndex=0
ProgramTargets=
ProjectPlatformBinariesPaths=[Win64, C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Binaries\Win64]
ProjectExePaths=[Win64, C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Binaries\Win64\MyProject4.exe]
Distribution=False
PackageEncryptionKeyFile=(null)
Prebuilt=False
Prereqs=True
AppLocalDirectory=
NoBootstrapExe=False
RawProjectPath=C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject
RawProgramProjectOverride=(null)
Run=False
ServerConfigsToBuild=Development
ServerCookedTargets=
ServerTargetPlatform=Win64
ShortProjectName=MyProject4
SignedPak=False
SignPak=(null)
SkipCook=False
SkipCookOnTheFly=False
SkipPak=False
PrePak=False
SkipStage=False
Stage=True
RehydrateAssets=False
bTreatNonShippingBinariesAsDebugFiles=False
bUseExtraFlavor=False
StageDirectoryParam=
AdditionalPackageOptions=
Trace=(null)
TraceHost=(null)
TraceFile=(null)
Project Params **************
********** BUILD COMMAND STARTED **********
************************* UnrealBuild:
************************* UseXGE: False
Running: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\ThirdParty\DotNet\10.0\win-x64\dotnet.exe "C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" MyProject4 Win64 Development -Project="C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject"  -remoteini="C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4"  -skipdeploy  -log="C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\UBA-MyProject4-Win64-Development.txt"
Log file: C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\UBA-MyProject4-Win64-Development.txt
Determining max actions to execute in parallel (4 physical cores, 8 logical cores)
  Executing up to 4 processes, one per physical core
Creating makefile for MyProject4 (no existing makefile)
UbaServer - Listening on 0.0.0.0:1345
UHT compiled-in object format Default
UHT processed MyProject4 in 5.6928452 seconds (6 generated files written)
Building MyProject4...
===== Toolchain Information =====
Using ISPC compiler (C:\Program Files\Epic Games\UE_5.8\Engine\Source\ThirdParty\Intel\ISPC\bin\Windows\ispc.exe)
  Intel(r) Implicit SPMD Program Compiler (Intel(r) ISPC), 1.24.0 (build commit  @ 20250404, LLVM 18.1.2)
Using Visual Studio 14.50.35729 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\18\BuildTools\VC\Tools\MSVC\14.50.35717) and Windows 10.0.26100.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Adaptive Build] Excluded from MyProject4 unity file: MyProject4.cpp
[Adaptive Build] Excluded from WuxiaMCPRuntime unity file: WuxiaMCPRuntime.cpp, WuxiaQuestDirector.cpp, WuxiaQuestHUD.cpp
===== End Toolchain Information =====
Using Unreal Build Accelerator local executor to run 16 action(s)
  CPU 4 physical cores, 8 logical cores
  Memory 31.84 GB physical, 33.6 GB/47.84 GB committed
  UBA Storage capacity 40 GB
[1/16] Copy D3D12Core.dll
[2/16] Copy MyProject4-Default.rc2
[3/16] Copy d3d12SDKLayers.dll
[4/16] Copy tbb12.dll
[5/16] Copy DirectML.dll
[6/16] Copy tbbmalloc.dll
[7/16] Compile Resource [x64] MyProject4-Default.rc2
[8/16] Compile [x64] SharedPCH.Core.Project.ValApi.ValExpApi.Cpp20.cpp
[9/16] Compile [x64] MyProject4.cpp
[10/16] Compile [x64] SharedPCH.Engine.Project.ValApi.ValExpApi.Cpp20.cpp
[11/16] Compile [x64] WuxiaMCPRuntime.cpp
[12/16] Compile [x64] Module.WuxiaMCPRuntime.cpp
[13/16] Compile [x64] WuxiaQuestDirector.cpp
[14/16] Compile [x64] WuxiaQuestHUD.cpp
[15/16] Link [x64] MyProject4.exe
[16/16] WriteMetadata MyProject4.target [NoUba]

Total time in Unreal Build Accelerator local executor: 103.36 seconds
Output binary: C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Binaries\Win64\MyProject4.exe

Result: Succeeded
Total execution time: 116.85 seconds
Trace written to file C:\Users\karuv\AppData\Local\UnrealBuildTool\Trace.uba with size 15.8kb
Took 117.87s to run dotnet.exe, ExitCode=0
************************* UnrealBuild:
************************* UseXGE: False
Build products *******
No build products were made
End Build products *******
Build command time: 117.90 s
********** BUILD COMMAND COMPLETED **********
********** COOK COMMAND STARTED **********
Running UnrealEditor Cook for project C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject
Commandlet log file is C:\Program Files\Epic Games\UE_5.8\Engine\Programs\AutomationTool\Saved\Cook-2026.10.30-09.02.56.txt
SafeFileExists C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
Running: C:\Program Files\Epic Games\UE_5.8\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject" -run=Cook  -TargetPlatform=Windows  -zenstore -unversioned -NoErrorSummary -ZenStore -fileopenlog -abslog="C:\Program Files\Epic Games\UE_5.8\Engine\Programs\AutomationTool\Saved\Cook-2026.10.30-09.02.56.txt" -stdout -CrashForUAT -unattended -NoLogTimes
LogInit: Display: Running engine for game: MyProject4
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Display: Control listening on port 1985
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-58902052"
LogCsvProfiler: Display: Metadata set : engineversion="5.8.4-58902052+++UE5+Release-5.8"
LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.4"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.9711] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : mergedmodules="0"
LogCsvProfiler: Display: Metadata set : compacttset="0"
LogCsvProfiler: Display: Metadata set : commandline="" "C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject" -run=Cook -TargetPlatform=Windows -zenstore -unversioned -NoErrorSummary -ZenStore -fileopenlog -abslog="C:\Program Files\Epic Games\UE_5.8\Engine\Programs\AutomationTool\Saved\Cook-2026.10.30-09.02.56.txt" -stdout -CrashForUAT -unattended -NoLogTimes""
LogCsvProfiler: Display: Metadata set : loginid="981956776f254baaa75a2001fb8b8da7"
LogCsvProfiler: Display: Metadata set : llm="0"
LogCsvProfiler: Display: Metadata set : zenstreaming="0"
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
LogAudio: Display: Audio Device Manager not initializing due to all audio being disabled. If this is not intentional, please check command line arguments for "-nosound".
LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -Mode=ValidatePlatforms -OutputSDKs  -AllPlatforms  -project="C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/MyProject4.uproject" -log="C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Logs/AutoSDKInfo.txt" -verbose -timestamps
LogConfig: Display: Loading Android ini files took 0.11 seconds
LogConfig: Display: Loading Mac ini files took 0.13 seconds
LogConfig: Display: Loading IOS ini files took 0.16 seconds
LogConfig: Display: Loading TVOS ini files took 0.19 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.15 seconds
LogAssetRegistry: Display: Asset registry cache read as 121.7 MiB from ../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_29A3E4DB4D3B22265E6D93897ED7E7BA.bin (memory-mapped=yes)
LogConfig: Display: Loading Linux ini files took 0.34 seconds
LogConfig: Display: Loading Unix ini files took 0.29 seconds
LogConfig: Display: Loading Windows ini files took 0.18 seconds
LogConfig: Display: Loading VisionOS ini files took 0.19 seconds
Log file: C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\Saved\Logs\AutoSDKInfo.txt
##PlatformValidate: Win64 VALID 10.0.22621.0
##PlatformValidate: Mac INVALID 26.1.1
##PlatformValidate: IOS INVALID 26.1.1
##PlatformValidate: Android INVALID r27c
##PlatformValidate: Linux INVALID v26_clang-20.1.8-rockylinux8
##PlatformValidate: LinuxArm64 INVALID <UNKNOWN>
##PlatformValidate: TVOS INVALID 26.1.1
##PlatformValidate: VisionOS INVALID <UNKNOWN>
Unable to find required SDK version 'MainVersion' for platform LinuxArm64. Check your SDK.json files
Unable to find required SDK version 'MainVersion' for platform VisionOS. Check your SDK.json files
Trace written to file C:\Users\karuv\AppData\Local\UnrealBuildTool\Trace.uba with size 351b
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=302MiB, MaxMemoryAvailable=48993MiB
LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false
LogHAL: Display: Platform has ~ 32 GB [34193199104 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android'
LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'IOS'
LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux'
LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Mac'
LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'TVOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Building Assets For Windows
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
LogCsvProfiler: Display: Metadata set : verbatimrhiname="Null"
LogCsvProfiler: Display: Metadata set : rhiname="Null"
LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
LogCsvProfiler: Display: Metadata set : gpu=""
LogCsvProfiler: Display: Metadata set : gpudriver=""
LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1666 MiB)
LogZenServiceInstance: Display: Launching zen utility 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zen.exe service status'.
LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/karuv/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json'
LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/karuv/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/karuv/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
LogZenServiceInstance: Display: Installed service at 'C:/Users/karuv/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!.
LogDerivedDataCache: Display: C:/Users/karuv/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.13ms. RandomReadSpeed=402.58MBs, RandomWriteSpeed=57.35MBs. Assigned SpeedClass 'Local'
LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
LogShaderCompilers: Display: No distributed shader compiler controller found
LogShaderCompilers: Display: Using 5 local workers for shader compilation
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogEditorDomain: Display: EditorDomain is Disabled
LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches from ../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Intermediate/CachedAssetRegistry.
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: Display: No distributed automatic mesh merging module available
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogVirtualization: Display: VirtualizationSystem name found in ini file: None
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 7.104 ms
LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
LogAudio: Display: Registering Engine Module Parameter Interfaces...
LogSemanticSearch: Display: No codebook found, creating flat index
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset
LogGameFeatures: Error: Asset manager settings do not include a rule for assets of type GameFeatureData, which is required for game feature plugins to function
LogGameFeatures: Display: Total built in plugin load time 0.0024s
LoadErrors: Error: Asset Manager settings do not include an entry for assets of type GameFeatureData, which is required for game feature plugins to function. Add entry to PrimaryAssetTypesToScan?
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
LogCsvProfiler: Display: Metadata set : raytracing="0"
LogToolsetRegistry: Display: Registering Toolset AutomationTestToolset.AutomationTestToolset
LogToolsetRegistry: Display: Registering Toolset ConfigSettingsToolset.ConfigSettingsToolset
LogToolsetRegistry: Display: Registering Toolset DataRegistryToolset.DataRegistryTools
LogToolsetRegistry: Display: Registering Toolset DataflowAgent.DataflowAgentToolset
LogToolsetRegistry: Display: Registering Toolset EditorToolset.EditorAppToolset
LogToolsetRegistry: Display: Registering Toolset EditorToolset.LogsToolset
LogToolsetRegistry: Display: Registering Toolset GameplayTagsToolset.GameplayTagsToolset
LogToolsetRegistry: Display: Registering Toolset GASToolsets.GameplayCueToolset
LogToolsetRegistry: Display: Registering Toolset GASToolsets.AttributeSetToolset
LogToolsetRegistry: Display: Registering Toolset GASToolsets.AbilitySystemInspectorToolset
LogToolsetRegistry: Display: Registering Toolset GameFeaturesToolset.GameFeaturesToolset
LogToolsetRegistry: Display: Registering Toolset PhysicsToolsets.PhysicsAssetToolset
LogToolsetRegistry: Display: Registering Toolset NiagaraToolsets.NiagaraToolset_Info
LogToolsetRegistry: Display: Registering Toolset NiagaraToolsets.NiagaraToolset_Component
LogToolsetRegistry: Display: Registering Toolset NiagaraToolsets.NiagaraToolset_Blueprint
LogToolsetRegistry: Display: Registering Toolset NiagaraToolsets.NiagaraToolset_System
LogToolsetRegistry: Display: Registering Toolset NiagaraToolsets.NiagaraToolset_Assets
LogToolsetRegistry: Display: Registering Toolset PCGToolset.PCGToolset
LogToolsetRegistry: Display: Registering Toolset PCGToolset.PCGSpatialToolset
LogToolsetRegistry: Display: Registering Toolset PluginToolset.PluginToolset
LogToolsetRegistry: Display: Registering Toolset SemanticSearchToolset.SemanticSearchToolset
LogToolsetRegistry: Display: Registering Toolset SlateInspectorToolset.SlateInspectorToolset
LogToolsetRegistry: Display: Registering Toolset WorldConditionsToolset.WorldConditionTools
LogToolsetRegistry: Display: Registering Toolset UMGToolSet.UMGToolSet
LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
LogCook: Display: CookSettings for Memory:
	MemoryMaxUsedVirtual 0MiB
	MemoryMaxUsedPhysical 0MiB
	MemoryMinFreeVirtual 2048MiB
	MemoryMinFreePhysical 2048MiB
	MemoryTriggerGCAtPressureLevel None
	SoftGCMemoryUseTrigger disabled
	SoftGCTimeBudgetTrigger enabled (0.05 budget, 30s min period)
LogCook: Display: SkipOnlyEditorOnly is enabled, unsolicited packages will not be cooked unless they are referenced from the cooked version of the instigator package.
LogCook: Display: ---- Pre Content Initialisation: End ----
LogCook: Display: ---- Post Content Initialisation: Start ----
LogEditorDomain: Display: Cycle detected in parents of class /Script/RigVMDeveloper.RigVMUnitNode. Allow flags for editordomain and incremental cooking will be invalid.
LogZenStore: Display: Establishing oplog 'MyProject4.cb2a8c92/EditorDomain'
LogZenStore: Display: Zen project 'MyProject4.cb2a8c92' created
LogZenStore: Display: Zen oplog 'MyProject4.cb2a8c92/EditorDomain' created
LogCook: Display: Waiting for Asset Registry
LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.033s
LogAssetRegistry: Display: Asset registry cache written as 121.7 MiB to ../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
LogAssetRegistry: Display:   CachedAssetRegistry_0_29A3E4DB4D3B22265E6D93897ED7E7BA.bin: deleted (orphaned, unreferenced by any .ref)
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 2 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 1 orphans deleted, 0 orphans locked (kept)
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
LogCook: Display: INCREMENTAL COOK DEPENDENCIES: Enabled. Incremental Cook Dependencies are enabled in Editor.ini:[CookSettings]:LegacyIterative=false.
LogZenStore: Display: Establishing oplog 'MyProject4.cb2a8c92/Windows'
LogZenStore: Display: Zen project 'MyProject4.cb2a8c92' already exists
LogStorageServerPlatformFile: Display: Found 'C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Cooked/Windows/ue.projectstore'
LogStorageServerPlatformFile: Display: Using connection settings from ue.projectstore: HostAddrs='[::1]+26.183.99.92+192.168.56.1+192.168.196.221+192.168.0.204' and HostPort='8558'
LogStorageServerPlatformFile: Display: Found 'C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Cooked/Windows/ue.projectstore'
LogStorageServerPlatformFile: Display: Using password authentication from ue.projectstore
LogStorageServerPlatformFile: Display: Using settings from ue.projectstore: ServerProject='MyProject4.cb2a8c92' and ServerPlatform='Windows'
LogStorageServerConnection: Display: Creating zen store connection to [::1]:8558 ("::1").
LogStorageServerConnection: Display: Storage server returned HTTP 404 for /prj/MyProject4.cb2a8c92/oplog/Windows: oplog Windows not found in project MyProject4.cb2a8c92
LogStorageServerConnection: Display: Creating zen store connection to 192.168.0.204:8558 ("192.168.0.204").
LogStorageServerConnection: Display: Storage server returned HTTP 404 for /prj/MyProject4.cb2a8c92/oplog/Windows: oplog Windows not found in project MyProject4.cb2a8c92
LogStorageServerConnection: Display: Creating zen store connection to 26.183.99.92:8558 ("26.183.99.92").
LogStorageServerConnection: Display: Storage server returned HTTP 404 for /prj/MyProject4.cb2a8c92/oplog/Windows: oplog Windows not found in project MyProject4.cb2a8c92
LogStorageServerConnection: Display: Creating zen store connection to 192.168.56.1:8558 ("192.168.56.1").
LogStorageServerConnection: Display: Storage server returned HTTP 404 for /prj/MyProject4.cb2a8c92/oplog/Windows: oplog Windows not found in project MyProject4.cb2a8c92
LogStorageServerConnection: Display: Creating zen store connection to 192.168.196.221:8558 ("192.168.196.221").
LogStorageServerConnection: Display: Storage server returned HTTP 404 for /prj/MyProject4.cb2a8c92/oplog/Windows: oplog Windows not found in project MyProject4.cb2a8c92
LogStorageServerConnection: Display: Creating zen store connection to hostname://DESKTOP-M3P1LHC:8558 ("26.183.99.92").
LogStorageServerConnection: Display: Storage server returned HTTP 404 for /prj/MyProject4.cb2a8c92/oplog/Windows: oplog Windows not found in project MyProject4.cb2a8c92
LogStorageServerPlatformFile: Display: Failed to initialize connection to any of [ [::1], 26.183.99.92, 192.168.56.1, 192.168.196.221, 192.168.0.204, hostname://DESKTOP-M3P1LHC ]
LogCook: Display: CalculateGlobalDependenciesHash(Windows):
LogCook: Display: 	FGuid CookIncrementalVersion = ffa12fdc-c822-1fe2-7757-627a12f1d3a7
LogCook: Display: 	[Editor]:CookSettings.ProjectCookIncrementalVersion = 00000000-0000-0000-0000-000000000000
LogCook: Display: 	[Engine]:Core.System.CanStripEditorOnlyExportsAndImports = True
LogCook: Display: 	[Engine]:Core.System.CanSkipEditorReferencedPackagesWhenCooking = False
LogCook: Display: 	CanUseUnversionedPropertySerialization = True
LogCook: Display: 	[Editor]:CookSettings.AutomaticOptionalInclusionAssetType = /Script/Niagara.NiagaraScript, /Script/Niagara.NiagaraEmitter, /Script/Niagara.NiagaraSystem, /Script/NiagaraEditor.NiagaraParameterDefinitions, /Script/Niagara.NiagaraEffectType, /Script/Niagara.NiagaraValidationRuleSet, /Script/OptimusCore.OptimusDeformer
LogCook: Display: 	IsCookFlagSet(ECookInitializationFlags::Unversioned) = True
LogCook: Display: 	FCoreRedirects::AppendHashOfGlobalRedirects = 470cfebcf712bafd98c57851efffa88f0fa1aa1804511817ff37a173be80460e
LogCook: Display: 	GlobalDependenciesHash(Windows) = bfe8fde125a2befb337a96a424e3d5c484c8641cf53230a0658e45bf08312864
LogCook: Display: FULL COOK: Incremental Cooks are disabled by default in Editor.ini:[CookSettings]:CookIncrementalDefaultIncremental=false, and commandline did not specify -forcerecook=false. Deleting previously cooked packages for platform Windows and recooking all packages discovered in the current cook.
LogZenStore: Display: Deleting oplog 'MyProject4.cb2a8c92/Windows' if it exists
LogZenStoreWriter: Display: Deleting C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Cooked/Windows/...
LogZenStore: Display: Zen oplog 'MyProject4.cb2a8c92/Windows' created
LogCook: Display: Sandbox cleanup took 24.370 seconds for platforms Windows
LogCook: Display: Compiling global changed shaders for platform 'Windows'
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM6-PCD3D_SM6) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 547 (54700.00%)
LogShaderLibrary: Display: Total Shaders: 12169, Unique Shaders: 12167 (99.98%)
LogShaderLibrary: Display: Total Shader Size: 159.39mb, Unique Shaders Size: 159.38mb (100.00%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 3
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 678
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display:     2, 2, 1, 1, 1, 1, 1, 1, 1, 1
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size):
LogShaderLibrary: Display: SF_Compute: 8808 shaders (72.39%), compressed size: 113.99 MB (13.25 KB avg per shader), uncompressed size: 148.19 MB (17.23 KB avg per shader)
LogShaderLibrary: Display: SF_Pixel: 2448 shaders (20.12%), compressed size: 25.95 MB (10.86 KB avg per shader), uncompressed size: 33.18 MB (13.88 KB avg per shader)
LogShaderLibrary: Display: SF_RayGen: 730 shaders (6.00%), compressed size: 18.89 MB (26.49 KB avg per shader), uncompressed size: 25.33 MB (35.53 KB avg per shader)
LogShaderLibrary: Display: SF_Vertex: 145 shaders (1.19%), compressed size: 0.39 MB (2.77 KB avg per shader), uncompressed size: 0.49 MB (3.44 KB avg per shader)
LogShaderLibrary: Display: SF_RayHitGroup: 17 shaders (0.14%), compressed size: 0.06 MB (3.68 KB avg per shader), uncompressed size: 0.07 MB (4.35 KB avg per shader)
LogShaderLibrary: Display: SF_RayMiss: 8 shaders (0.07%), compressed size: 0.05 MB (6.78 KB avg per shader), uncompressed size: 0.07 MB (9.37 KB avg per shader)
LogShaderLibrary: Display: SF_RayCallable: 7 shaders (0.06%), compressed size: 0.04 MB (5.43 KB avg per shader), uncompressed size: 0.05 MB (6.83 KB avg per shader)
LogShaderLibrary: Display: SF_Geometry: 3 shaders (0.02%), compressed size: 0.01 MB (2.15 KB avg per shader), uncompressed size: 0.01 MB (3.31 KB avg per shader)
LogShaderLibrary: Display: SF_WorkGraphComputeNode: 1 shaders (0.01%), compressed size: 0.00 MB (2.75 KB avg per shader), uncompressed size: 0.00 MB (3.35 KB avg per shader)
LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt'
LogShaderLibrary: Display: =================
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5-PCD3D_SM5) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 366 (36600.00%)
LogShaderLibrary: Display: Total Shaders: 4683, Unique Shaders: 4668 (99.68%)
LogShaderLibrary: Display: Total Shader Size: 14.28mb, Unique Shaders Size: 14.27mb (99.96%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 3
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 384
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display:     3, 3, 3, 2, 2, 2, 2, 2, 2, 2
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size):
LogShaderLibrary: Display: SF_Pixel: 2076 shaders (44.47%), compressed size: 8.19 MB (4.04 KB avg per shader), uncompressed size: 33.92 MB (16.73 KB avg per shader)
LogShaderLibrary: Display: SF_Compute: 2471 shaders (52.93%), compressed size: 6.01 MB (2.49 KB avg per shader), uncompressed size: 23.33 MB (9.67 KB avg per shader)
LogShaderLibrary: Display: SF_Vertex: 119 shaders (2.55%), compressed size: 0.07 MB (0.62 KB avg per shader), uncompressed size: 0.16 MB (1.34 KB avg per shader)
LogShaderLibrary: Display: SF_Geometry: 2 shaders (0.04%), compressed size: 0.00 MB (0.49 KB avg per shader), uncompressed size: 0.00 MB (1.55 KB avg per shader)
LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt'
LogShaderLibrary: Display: =================
LogCook: Display: Discovering localized assets for cultures: en
LogCook: Display: Found 0 localized assets
LogCook: Display: ---- Post Content Initialisation: End ----
LogCook: Display: Cooked packages 0 Packages Remain 447 Total 447
LogCook: Display: Cook Diagnostics: OpenFileHandles=275, VirtualMemory=3752MiB, VirtualMemoryAvailable=12609MiB
LogWorldPartition: Display: [Cook] Gathering packages to cook from generators for owner object World /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson.
LogWorldPartition: Display: WorldPartition initialize started...
LogWorldPartition: Display: WorldPartition initialize took 23.343 ms
LogWorldPartition: Display: GenerateStreaming for 'Lvl_ThirdPerson' started...
LogWorldPartition: Display: GenerateStreaming for 'Lvl_ThirdPerson' took 25.682 ms
LogWorldPartition: Display: [Cook] Gathered 0 packages to generate from 1 Generators.
LogWorldPartition: Display: [Cook] Sending 0 packages to be generated.
LogWorldPartition: Display: [Cook] Debug(GetGenerateList) : OwnerWorld=World /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
LogCook: Display: Splitting Package /Game/ThirdPerson/Lvl_ThirdPerson with splitter FWorldCookPackageSplitter acting on object World /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson.
LogMaterial: Display: Missing cached shadermap for /Landmass/Landscape/BlueprintBrushes/Materials/Internal/BrushBounds.BrushBounds in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3889381bbbf5219a4c108fbe4f8be88f8a0d2004), compiling.
LogMaterial: Display: Missing cached shadermap for /SpeedTreeImporter/SpeedTree9/SpeedTreeMaster.SpeedTreeMaster in PCD3D_SM6, Default, SM6, Game (DDC key hash: d35fa85772fbac3c78eb7120d4860bde646108ed), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided.Widget3DPassThrough_Masked_OneSided in PCD3D_SM6, Default, SM6, Game (DDC key hash: 613cb8b638cf2ea94a91104816a9bbe0c8c57576), compiling.
LogMaterial: Display: Missing cached shadermap for /SpeedTreeImporter/SpeedTree9/SpeedTreeBillboardMaster.SpeedTreeBillboardMaster in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0e2ebfb57237a82d7184b76d16c83c53a2e0fbe9), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.Widget3DPassThrough_Opaque_OneSided in PCD3D_SM6, Default, SM6, Game (DDC key hash: 591ca132eec6736f90391dc097115290fd148aa9), compiling.
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: No duration data.
LogCook: Display: Cooked packages 11 Packages Remain 541 Total 552
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.Widget3DPassThrough_Translucent_OneSided in PCD3D_SM6, Default, SM6, Game (DDC key hash: 00729806612aeb35d35f0c7e39457ad75daf468f), compiling.
LogWorldPartition: Display: [Cook][PopulateGeneratorPackage] Processing 0 packages
LogSkinnedAsset: Display: Waiting for skinned assets to be ready 0/1 (SKM_Manny_Simple) ...
LogWorldPartition: Display: [Cook][PopulateGeneratorPackage] Gathered 372 modified packages
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LandscapeLayerUsageMaterial.LandscapeLayerUsageMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 699f6f632155f34efc18e33e219f0113f519f504), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowSelection.DataflowSelection in PCD3D_SM6, Default, SM6, Game (DDC key hash: 66b84e199cdce82f5eca90e4e5f472888347936d), compiling.
LogWorldPartition: Display: [Cook] Debug(TearDown): OwnerWorld=World /Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend_DS.MI_ClearCoat_Blend_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 9d3796e35bbe9c272ca0bcf37306a3e189bf6cd7), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Masked.Widget3DPassThrough_Masked in PCD3D_SM6, Default, SM6, Game (DDC key hash: febf3237bfbe228801f9b8db8938bbf4f918e53a), compiling.
LogCook: Display: Cooked packages 29 Packages Remain 572 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask_DS.MI_ClearCoat_Mask_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 503bc2524e338f2364942e6cbc0674ad142833cf), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Translucent.Widget3DPassThrough_Translucent in PCD3D_SM6, Default, SM6, Game (DDC key hash: 95a4082d61cbe9f12a6e971382f1b784bdd56f24), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Opaque.Widget3DPassThrough_Opaque in PCD3D_SM6, Default, SM6, Game (DDC key hash: d53a0377750d83845b14b1bdfac68e8a628a7cec), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Opaque_DS.MI_ClearCoat_Opaque_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: e016e910986a6570dc86408604801d5724be8f42), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend.MI_ClearCoat_Blend in PCD3D_SM6, Default, SM6, Game (DDC key hash: cf81922c60360105b279633e55a2205dc2561333), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask.MI_ClearCoat_Mask in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6eb0d977a0a9e1010e67fa1332587860766baa80), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_ClearCoat.M_ClearCoat in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6af584f9216b5dcbffe827ad62313a3697cf8ea4), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask.MI_Default_Mask in PCD3D_SM6, Default, SM6, Game (DDC key hash: 84393d90c9f39009d34f25eaad55edaa264574ba), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Default.M_Default in PCD3D_SM6, Default, SM6, Game (DDC key hash: 7c41f7f0ae5cb1b99d34af863a4d4c865a21a15e), compiling.
LogMaterial: Display: Missing cached shadermap for /Landmass/Landscape/BlueprintBrushes/Materials/Sprite/M_BrushSprite_01.M_BrushSprite_01 in PCD3D_SM6, Default, SM6, Game (DDC key hash: beeb1f2650d06b814cd46cf125121cd663172d85), compiling.
LogMaterial: Display: Missing cached shadermap for /Game/Characters/Mannequins/Materials/M_Mannequin.M_Mannequin in PCD3D_SM6, Default, SM6, Game (DDC key hash: de1e0cd5620474f916c38427ec492860a55bc49d), compiling.
LogMaterial: Display: Missing cached shadermap for /MeshModelingToolsetExp/Materials/PointSetOverlaidComponentMaterial.PointSetOverlaidComponentMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 47cbcc48e086ba0d0f953cc2d92b914b62e11429), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: c2d77df49f168b9c8e395513518a41441fbf4784), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: bf4a35810794c6a795f26556902db56da748b34f), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP.M_VolumeRenderSphereTracePP in PCD3D_SM6, Default, SM6, Game (DDC key hash: a5dddba093941de1fb6f3e5236e3c18cf3ec0b9c), compiling.
LogMaterial: Display: Missing cached shadermap for /MeshModelingToolsetExp/Materials/LineSetOverlaidComponentMaterial.LineSetOverlaidComponentMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 231ccece6afd43ba52bd4256afd4790fb9c44def), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/MaskBrushMaterial_MaskedRegion.MaskBrushMaterial_MaskedRegion in PCD3D_SM6, Default, SM6, Game (DDC key hash: f34976ef7ae9665292d40bb57c6581e948f38dd3), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/SnapGrid/SnapGridMaterial.SnapGridMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: c96185acbbe76053dd981e3cddbc1b144667cf86), compiling.
LogMaterial: Display: Missing cached shadermap for /Paper2D/OpaqueUnlitSpriteMaterial.OpaqueUnlitSpriteMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2a1c46827fecd04855e8e22042f6a3ddbf35859c), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 7970153218e0692a8ba81dddcc397e8f0ca1d5aa), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: f71491d319d1f820d54fcafe8d9186022f630c86), compiling.
LogCook: Display: Cooked packages 91 Packages Remain 510 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SelectBrushMaterial_SelectedRegion.SelectBrushMaterial_SelectedRegion in PCD3D_SM6, Default, SM6, Game (DDC key hash: d967c178e0072557e7d004a6ae0a466a4eaea53b), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque in PCD3D_SM6, Default, SM6, Game (DDC key hash: 48ec36bfbb7580226fd9ffed597c1ed4252a6941), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_SpecularGlossiness.M_SpecularGlossiness in PCD3D_SM6, Default, SM6, Game (DDC key hash: c85c853029c59bf214a461dea450b6f493189304), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Transmission_DS.MI_Transmission_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 43db10086cfe26f4e708d760a5a0184feea1c95d), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Transmission.M_Transmission in PCD3D_SM6, Default, SM6, Game (DDC key hash: 00d52f7c37e911d4f84a0b44e5483d5d733b27cd), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend_DS.MI_Sheen_Blend_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 624ef718134f85a192970d3146d99c187e87e1cf), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask_DS.MI_Sheen_Mask_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 4309335c2b3499bce2c1e03b227bd9292f3a2f3c), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque_DS.MI_Sheen_Opaque_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: dec42ef693175e0d241cab6ec66a128d51cd26d7), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend.MI_Sheen_Blend in PCD3D_SM6, Default, SM6, Game (DDC key hash: 752a99cacfcd8f16550f7bd8a98b202bb4b584c3), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask.MI_Sheen_Mask in PCD3D_SM6, Default, SM6, Game (DDC key hash: 8acc13de406381369eba53a49ead74bfec61da77), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Sheen.M_Sheen in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0360431c1f4606447a21db302fcc2e741e902ce7), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend_DS.MI_Default_Blend_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: c447ebf02c454c5d4bc00704c54fe3382854a8a8), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask_DS.MI_Default_Mask_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 8335504c251730857fca6f2932e23b25db4f5cb1), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Opaque_DS.MI_Default_Opaque_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: b348c8b1c7c9f40ee6b1995ebc10e72fbacadf2e), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend.MI_Default_Blend in PCD3D_SM6, Default, SM6, Game (DDC key hash: 92af2f7ca9bfd1eaf760635962689d770aa284b8), compiling.
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 51.911. CurrentTimeBudget == 2.732. ExpectedDuration == 0.084.
LogCook: Display: Cooked packages 139 Packages Remain 462 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1162, VirtualMemory=3441MiB, VirtualMemoryAvailable=12008MiB
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/M_Dataflow_CheckerBoard.M_Dataflow_CheckerBoard in PCD3D_SM6, Default, SM6, Game (DDC key hash: 8802bfbc554e1f1e60d89836f8184c6757faca07), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial.FlattenMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 8073950ad16f240a6c9294337c5d7c9cb277a8b9), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT in PCD3D_SM6, Default, SM6, Game (DDC key hash: 58ea725f86d561d71784aaf7fe59b8a85c1ce6ec), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT in PCD3D_SM6, Default, SM6, Game (DDC key hash: c72d913f3241ea9fc1184562559d9e429fab0424), compiling.
LogMaterial: Display: Missing cached shadermap for /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: d44afb2558b6af73e66e109b32029b5ec5a186c7), compiling.
LogMaterial: Display: Missing cached shadermap for /ControlRig/M_Manip.M_Manip in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3b3bc661df130028eee91b165ae2f8cbd8b2002b), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 985336876ca5a15246d8cca69dedfe450f483d06), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LayerVisMaterial.LayerVisMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 32ee04877a04d7eb57b70d2989accecdc763414d), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SelectBrushMaterial.SelectBrushMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 689f467eb0b2eddbc3e662d0dfd6ccb55b115836), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/ColorMaskBrushMaterial.ColorMaskBrushMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: dc6c0ee2a214739af88e9ba1d691dc8ac82336d1), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LandscapeDirtyMaterial.LandscapeDirtyMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: a70eeb40d18612f2627ad5478f5d6d0d615d4716), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: f7847755c6cae47223cf4bf9d237130ecd93ad7e), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings in PCD3D_SM6, Default, SM6, Game (DDC key hash: 51b1630ffbca9d150c0b12d1a2b57d1d35805ba1), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Opaque_DS.MI_Unlit_Opaque_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3990d88ffdb91daad6281fc9b01024e66962bf27), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Blend.MI_Unlit_Blend in PCD3D_SM6, Default, SM6, Game (DDC key hash: fe5c2326031e7809a8517c89e53526366e01715f), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Mask.MI_Unlit_Mask in PCD3D_SM6, Default, SM6, Game (DDC key hash: 347af6bb82888dace5afdd6c120beff053b0cc14), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Unlit.M_Unlit in PCD3D_SM6, Default, SM6, Game (DDC key hash: c4ddf5662b367fb403159e9896c9612500d5345b), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend_DS.MI_SpecularGlossiness_Blend_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 1374ca6c5961b82fa3247316eb2612f1ebe263d9), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask_DS.MI_SpecularGlossiness_Mask_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: f5e361b0fa151faa16cb7ca4c07856ca5bfed1ac), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Opaque_DS.MI_SpecularGlossiness_Opaque_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 447d7e94a55715b11ec7f8cc7815bc6a929a8049), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend.MI_SpecularGlossiness_Blend in PCD3D_SM6, Default, SM6, Game (DDC key hash: 75d3cf85c51594c3e105eb56be56fd52c0985eda), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask.MI_SpecularGlossiness_Mask in PCD3D_SM6, Default, SM6, Game (DDC key hash: b2d90e394b259ebcabb921857d09d7f10951af6b), compiling.
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairDebugMaterial.HairDebugMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 10c93247c45880dfeeccc3d15304cc15c0ca246f), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: ead4695e5add65c8d89eae01c3846e5f8914289e), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/Substrate/M_GLTF.M_GLTF in PCD3D_SM6, Default, SM6, Game (DDC key hash: ec51380d4eafa2caedff095e45681bef46c6adc0), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Blend_DS.MI_Unlit_Blend_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6048fa637cbedf77c3b8e176e0cd2650cd0c38bf), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Mask_DS.MI_Unlit_Mask_DS in PCD3D_SM6, Default, SM6, Game (DDC key hash: cb98c322a14754e380b12ad3fb3d71de2ebd92be), compiling.
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogCook: Display: Cooked packages 257 Packages Remain 344 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.Widget3DPassThrough_Translucent_OneSided in PCD3D_SM5, Default, SM5, Game (DDC key hash: dd25c4415195501e85951a4f87c2a614bc8b32e4), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5961314474ce62bc429d51e4271bbea5b7625ece), compiling. Is special engine material.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7189abff56190f5eff5c485a9938dc8ac2034133), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 40d5d0d97e45db5721d735690476854279b8242e), compiling.
LogStaticMesh: Display: Waiting for static meshes to be ready 13/45 (/ControlRig/Controls/ControlRig_Pyramid_1mm) ...
LogStaticMesh: Display: Waiting for static meshes to be ready 42/45 (/ControlRig/Controls/ControlRig_Wedge_3mm) ...
LogCook: Display: Cooked packages 260 Packages Remain 341 Total 601
LogCook: Display: Cooked packages 304 Packages Remain 297 Total 601
LogCook: Display: Cooked packages 304 Packages Remain 297 Total 601
LogCook: Display: Cooked packages 304 Packages Remain 297 Total 601
LogCook: Display: Cooked packages 309 Packages Remain 292 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineSky/M_SimpleSkyDome.M_SimpleSkyDome in PCD3D_SM6, Default, SM6, Game (DDC key hash: b8d2c6b4728af1a673a1c791c2e3cc987b26e96b), compiling.
LogCook: Display: Cooked packages 323 Packages Remain 278 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 959e87db3a00cbedda739fbad31c1fa7234adaa7), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale in PCD3D_SM6, Default, SM6, Game (DDC key hash: 925c27e813d1f6fb56c0c3583a6570199506457a), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor in PCD3D_SM6, Default, SM6, Game (DDC key hash: fb376cb56a2d25ab60d717ac6b98a542ca62781b), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 9f9aa7637c6a4adc6e275c78bbc162a84938b3f4), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/WidgetVertexColorMaterial.WidgetVertexColorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 4c54d308c28f0728bf23ef52b405906b71b4b54f), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Camera/CineMat.CineMat in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0e1c99ac8b803054e85bd7871e105d77a124e7ef), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SplineEditorMeshMat.SplineEditorMeshMat in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0d03b83afd0b6c140e610c3ed6d4cf2c4e5a15cf), compiling.
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairDefaultMaterial.HairDefaultMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 29d71500fab03fd522c5d530bbe1f47e46486d39), compiling.
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairCardsDefaultMaterial.HairCardsDefaultMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: cce3eaacbe47f17ef35c5dd15a9f2af40067a9d7), compiling.
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairMeshesDefaultMaterial.HairMeshesDefaultMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 89c6bf4e4a167c5d28d199c4461dcd0779b6def0), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.TranslucentTransformGizmoMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: c5e19846cbcc05ba8982d8faeb90269ff3c0f44d), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/M_SimpleUnlitTranslucent.M_SimpleUnlitTranslucent in PCD3D_SM6, Default, SM6, Game (DDC key hash: 33c21063e2100f06225c4dc8c845d0e8fa3769be), compiling.
LogMaterial: Display: Missing cached shadermap for /ControlRig/Controls/ControlRigXRayMaterial.ControlRigXRayMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 79fdeabab4e42d0747c59486aa57f431fa6e39fb), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/Main.Main in PCD3D_SM6, Default, SM6, Game (DDC key hash: e547a0bb74d52c19dc241fdf3185b1e15143da25), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/Xray.Xray in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5494a5b338da42bd9bf4d5307478803defe849db), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: dee607f64b7e5105be034ea7e0785239bf6a6f2d), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowVertexMaterial.DataflowVertexMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 1b189139eb5ebab220d86616a92ec8eee3eee5e5), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowTwoSidedVertexMaterial.DataflowTwoSidedVertexMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 18ecd3a9b708afd7363a713f3e1d16cafa21574e), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowTwoSidedVertexMaterial.SculptMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 4988de25f3d0e1d715d38993f5d5ab711db2fe47), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/NaniteHiddenSectionMaterial.NaniteHiddenSectionMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 258c591b6e2ce4f69860c85fa4016ae8c92e9cad), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 454e82a811e1d6521e75799f27f639387f670fa4), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6ff267aeb4bfb6d00b89296bc89f47d958ffd851), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/GizmoMaterial.GizmoMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: ac347bf60efee35fddce53e1ed1f6c65b4b5909b), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PhAT_UnselectedMaterial.PhAT_UnselectedMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: e8d3626f4494f916c1d8b7df41836ea1d9dccc88), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PhAT_NoCollisionMaterial.PhAT_NoCollisionMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: dac7e2a820d221fb04507ab60b57b62b912f6c04), compiling.
LogMaterial: Display: Missing cached shadermap for /Game/LevelPrototyping/Materials/MI_PrototypeGrid_Gray.MI_PrototypeGrid_Gray in PCD3D_SM6, Default, SM6, Game (DDC key hash: 31b7ff46021b113eee0592c9ed6e795281d91494), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud in PCD3D_SM6, Default, SM6, Game (DDC key hash: 4008acfc4a919af136a8534ee59af7d1167d65ed), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineSky/M_Sky_Panning_Clouds2.M_Sky_Panning_Clouds2 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3c52637bf9898132f9a7e8632663efec39735956), compiling.
LogMaterial: Display: Missing cached shadermap for /Game/Characters/Mannequins/Materials/Manny/MI_Manny_02_New.MI_Manny_02_New in PCD3D_SM6, Default, SM6, Game (DDC key hash: 31f0b66249419ae7618a9d61cee3b0561f2dfed1), compiling.
LogMaterial: Display: Missing cached shadermap for /Game/LevelPrototyping/Materials/M_FlatCol.M_FlatCol in PCD3D_SM6, Default, SM6, Game (DDC key hash: fee12088631a5758531384dd031db53dc30f85c2), compiling.
LogMaterial: Display: Missing cached shadermap for /Game/AI_Wuxia_GUI_Materials/Run_2610282009058b06f7/M_BaseColor.M_BaseColor in PCD3D_SM6, Default, SM6, Game (DDC key hash: d0a62ee617126418df51cab01528227a8cc72013), compiling.
LogCook: Display: Cooked packages 371 Packages Remain 230 Total 601
LogCook: Display: Cooked packages 372 Packages Remain 229 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4c5e0da3a027556c46172d7ccbd0c9c1a08be8aa), compiling.
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.010. CurrentTimeBudget == 1.579. ExpectedDuration == 0.308.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 375 Packages Remain 226 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=4225, VirtualMemory=3459MiB, VirtualMemoryAvailable=11972MiB
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/Xray.Xray in PCD3D_SM5, Default, SM5, Game (DDC key hash: a9e8f8c87fd51855a38e82968b8c17faaa4e231e), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9769332bfb83a7e15648e3d2a802651bae694246), compiling.
LogMaterial: Display: Missing cached shadermap for /Game/AI_Wuxia_GUI_Materials/Run_2610282009058b06f7/M_BaseColor.M_BaseColor in PCD3D_SM5, Default, SM5, Game (DDC key hash: aa506c2ed3fcad787bb3b4d7dbe7191d0011439f), compiling.
LogCook: Display: Cooked packages 375 Packages Remain 226 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: f47fce45adb2bef9f95941ab61d24b0739994955), compiling.
LogCook: Display: Cooked packages 377 Packages Remain 224 Total 601
LogMaterial: Display: Missing cached shadermap for /ControlRig/Controls/ControlRigGizmoMaterial.ControlRigGizmoMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: dd9ac7945daa85c2704bd0d51b0b989742663113), compiling.
LogCook: Display: Cooked packages 416 Packages Remain 185 Total 601
LogCook: Display: Cooked packages 494 Packages Remain 107 Total 601
LogShaderCompilers: Display: Job TVelocityVS<EVelocityPassMode::Velocity_Standard>(permutation 0, format PCD3D_SM6) compile time exceeded threshold (33.136s)
LogCook: Display: Cooked packages 494 Packages Remain 107 Total 601
LogMaterial: Display: Missing cached shadermap for /Landmass/Landscape/BlueprintBrushes/Materials/Internal/BrushBounds.BrushBounds in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8ba7741f70002b2306d8bf4b8a553361459a3318), compiling.
LogShaderCompilers: Display: Job FAnisotropyPS(permutation 0, format PCD3D_SM6) compile time exceeded threshold (44.558s)
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogShaderCompilers: Display: Job TMaterialCHSFNoLightMapPolicyFAnyHitShader(permutation 0, format PCD3D_SM6) compile time exceeded threshold (47.787s)
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogShaderCompilers: Display: Job FPathTracingMaterialCHS_AHS(permutation 0, format PCD3D_SM6) compile time exceeded threshold (46.218s)
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.005. CurrentTimeBudget == 1.579. ExpectedDuration == 0.252.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cook Diagnostics: OpenFileHandles=1361, VirtualMemory=3479MiB, VirtualMemoryAvailable=11648MiB
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1361, VirtualMemory=3479MiB, VirtualMemoryAvailable=11700MiB
LogCook: Display: Cooked packages 495 Packages Remain 106 Total 601
LogMaterial: Display: Missing cached shadermap for /ControlRig/Controls/ControlRigGizmoMaterial.ControlRigGizmoMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2bc249d9ba910dadfd21554dd8fd75b0a7c6f5b1), compiling.
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 35.964. CurrentTimeBudget == 1.893. ExpectedDuration == 0.277.
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 656f41813184641d715c22c3db9c2a0993637a1e), compiling.
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3477MiB, VirtualMemoryAvailable=12010MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 22,815, among them cache hits 5,339 (23.40%), DDC hits 14,365 (62.96%), Duplicates 927 (4.06%)
LogShaderCompilers: Display: Tracking 16,549 distinct input hashes that result in 13,506 distinct outputs (81.61%)
LogShaderCompilers: Display: RAM used: 185.39 MiB of 1.60 GiB budget. Usage: 11.32%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 156
LogShaderCompilers: Display: Jobs assigned 206, completed 156 (75.73%)
LogShaderCompilers: Display: Average time worker was idle: 0.00 s
LogShaderCompilers: Display: Time job spent in pending queue: average 26.35 s, longest 155.56 s
LogShaderCompilers: Display: Job execution time: average 28.88 s, max 72.25 s
LogShaderCompilers: Display: Job life time (pending + execution): average 46.63 s, max 155.61
LogShaderCompilers: Display: Shader code size: total 1.837 MiB, numShaders 169, average 11.132 KiB, min 2.664 KiB, max 58.914 KiB
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 156.22 s
LogShaderCompilers: Display: Jobs were issued in 50 batches (only local compilation was used), average 4.12 jobs/batch
LogShaderCompilers: Display: Average processing rate: 1.00 jobs/sec
LogShaderCompilers: Display: Total thread time: 525.719 s
LogShaderCompilers: Display: Total thread preprocess time: 783.286 s
LogShaderCompilers: Display: Percentage time preprocessing: 148.99%
LogShaderCompilers: Display: Effective parallelization: 3.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 0.841318
LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS (compiled    2 times, average 21.95 sec, max 23.16 sec, min 20.73 sec)
LogShaderCompilers: Display:                                                FAnisotropyPS (compiled    4 times, average 14.02 sec, max 44.56 sec, min 1.69 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS (compiled    5 times, average 12.72 sec, max 46.22 sec, min 3.67 sec)
LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader (compiled    6 times, average 12.28 sec, max 47.79 sec, min 3.98 sec)
LogShaderCompilers: Display:                                     FVolumetricCloudShadowPS (compiled    1 times, average 8.77 sec, max 8.77 sec, min 8.77 sec)
LogShaderCompilers: Display: Top 5 shader types by total compile time:
LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader - 14.01% of total time (compiled    6 times, average 12.28 sec, max 47.79 sec, min 3.98 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS - 12.10% of total time (compiled    5 times, average 12.72 sec, max 46.22 sec, min 3.67 sec)
LogShaderCompilers: Display:                                                FAnisotropyPS - 10.67% of total time (compiled    4 times, average 14.02 sec, max 44.56 sec, min 1.69 sec)
LogShaderCompilers: Display:                                                 FLumenCardCS - 8.37% of total time (compiled   12 times, average 3.67 sec, max 7.90 sec, min 2.40 sec)
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS - 8.35% of total time (compiled    2 times, average 21.95 sec, max 23.16 sec, min 20.73 sec)
LogShaderCompilers: Display: === Material stats ===
LogShaderCompilers: Display: Materials Cooked:        36
LogShaderCompilers: Display: Materials Translated:    118
LogShaderCompilers: Display: Material Total Translate Time: 0.73 s
LogShaderCompilers: Display: Material Translation Only: 0.59 s (80%)
LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
LogShaderCompilers: Display: ================================================
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogShaderCompilers: Display: Job FRenderVolumetricCloudRenderViewCS(permutation 62, format PCD3D_SM5) compile time exceeded threshold (30.686s)
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3477MiB, VirtualMemoryAvailable=11949MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3477MiB, VirtualMemoryAvailable=12010MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogShaderCompilers: Display: Job FRenderVolumetricCloudRenderViewCS(permutation 63, format PCD3D_SM5) compile time exceeded threshold (32.294s)
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3477MiB, VirtualMemoryAvailable=12018MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooker has been blocked from saving the current packages for 120 seconds.
LogCook: Display: 105 packages in the savequeue:
LogCook: Display:     /Engine/EngineDebugMaterials/DebugEditorMaterial
LogCook: Display:     /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend_DS
LogCook: Display:     /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask_DS
LogCook: Display:     /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque_DS
LogCook: Display:     /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend
LogCook: Display:     /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask
LogCook: Display:     /InterchangeAssets/gltf/M_Sheen
LogCook: Display:     /Engine/EditorMaterials/PreviewShadowIndicatorMaterial
LogCook: Display:     /InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend_DS
LogCook: Display:     /InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask_DS
LogCook: Display:     ...
LogCook: Display: 106 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
LogCook: Display:     Material /Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Compilation not executing; shadermap is complete
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=false
LogCook: Display:         Waiting on job [DebugEditorMaterial_8efc903166744046/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash b2f1b7889a138d8cc5bfc1482fbf8c4b68093b545a57f15ba86df1eb11841131); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DebugEditorMaterial_8efc903166744046/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash 4927cc45e564278d0c7215918cc74c71e18c9f07423206d7a3677065fb52386c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: DebugEditorMaterial_8efc903166744046/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: DebugEditorMaterial_8efc903166744046/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash dee0cda94a523be9feb92933c1b8906cbe9d34d32d3de763722995deba811a79); current status is: Pending, completion method is: LocalExecution
LogCook: Display:     MaterialInstanceConstant /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend_DS.MI_Sheen_Blend_DS
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/FFrontLayerTranslucencyGBufferVS/0] (input hash 7f4e2e3d7ff5ece2911e9a724a41df98bdaf0924fb1f6636f752023c20756e4e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash f1867456f937b50cc4f72f031f9def85c2b15ac624e8f0f01945b1bab47695da); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/FHitProxyVS/0] (input hash 570fadd3dd3d27899df8cdc38c27395ae83d9cfa30012b5898c206e50692d217); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/FHitProxyPS/0] (input hash 40ad217103372a8423874e7518c12aa99e319a3e1872b768dcef64957a84fd8d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash 6127060f0f3234584d0f3f8383a32abbb99fb14f8e0e1c93c0bcc1856aa3d706); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/FFrontLayerTranslucencyGBufferPS/0] (input hash efc3c2b5251034cb26fa4decb838c1b4becc9907d0a6b1d15f7e6f045125ad5f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFSelfShadowedTranslucencyPolicy/0] (input hash b1770a2e73b9bfd0fcf89fbd7247114f8f7884e846e18806d298c9fa5985b7e2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash b1770a2e73b9bfd0fcf89fbd7247114f8f7884e846e18806d298c9fa5985b7e2); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash dabdfb32a39ec6a83c62a3634c7a76ec55d9485d7835ffc8ed0fe5d7555b43b9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash e469f194cc6679803b01f384f93758d9da4e93c7838c9c3312a2a04e7277780b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash 393aaf3b67dd53c1fdaa805964daf11acde4c453750f0857cd1160607cc1153b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash f7ad5f4e22ee35edcaa10c3a13c93c89cca7b873cc784914f1b933751b403fae); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 7c7ebcb9dd7fffe9c1ddfeb7bff3c95b732403d53205e32c713c3ada60f8b661); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash 2ed981d245c061c06dbe68cda9ee99b989a0d4346b2c2fae9f696fb303d536a4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash b8b02399483c96c050efaf9e16d1917b42f9547e35d79489856041a3935bd11e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 24d38fbcfafeff6e037a0a14745dd3a05024393eb20522cff568eee68653e6e7); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 9b49d179edc1ec495660558a3680af67d9416e7fbad7ef0d856c5b01ff68c1e1); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_3ff865e7322a2861/Default/FLocalVertexFactory/FFrontLayerTranslucencyGBufferPS/0] (input hash bdfd0e44fcbdcd330bfb324d23ae07315a24011f3a3a13c6bca1e1735e926b04); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask_DS.MI_Sheen_Mask_DS
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSCombined/0] (input hash b452cf4266079871ad6d414dec85d1e821060c88a02683fdddd0f3676a93632b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSOutputDepth/0] (input hash 147f0f2e616524d2df0b42f604b8354823c453c1301f636570543cf3c130fc0a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSPerspectiveCorrect/0] (input hash 227b20d0d9a4ce9b7c80903fdd24d24177b34afe291a2858e5cb6dd4f9ccc3e3); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/FHitProxyVS/0] (input hash 7427b6b7534c94b97b47284644bb847c5fd072ae175ce58db0ec8647725ac81f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/FHitProxyPS/0] (input hash 7b85c9ad9daa3812895824ff98c26be9efd643e437e6cd7cc91224f02308b705); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSCombined/0] (input hash 4d1062784d21599561d47c11be1b81e5be7a32a4ca7828c17b66f64cdf282c37); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSOutputDepth/0] (input hash f8c2e00600d46cc538dc8f663dde73710681434e97d4d9109302c341b3bea6a3); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash 1e051bfc95a6ba5efc82bf590ed26506ae41e4e7b1926c47cc716237f6712d21); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSPerspectiveCorrect/0] (input hash 4c69659b3e397543071996d2865c996d68e2eabc022123e9cdbc302223a829e5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_96d067182aa4e797/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: M_Sheen_96d067182aa4e797/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 0b7e80bb95a04966475d14ab348dd49c604fbd34548ee5e884ecd2d92dccfb5a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_96d067182aa4e797/Default/DepthNoPixelPipeline/TGPUSkinVertexFactoryDefault/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 1f4ce7c435cb2ded6ffd5ce944f3f537871ee9434c174f2fb67598e71ac046ba); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_96d067182aa4e797/Default/DepthPipeline/TGPUSkinVertexFactoryDefault/FDepthOnlyPS/0
LogCook: Display:             Stage 1: M_Sheen_96d067182aa4e797/Default/DepthPipeline/TGPUSkinVertexFactoryDefault/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 45377e3d8e8e2849523114b41d4cc54fa53d6ed0b53e6da731404161c6953188); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/TShadowDepthPSCombined/0] (input hash 9f2cff4640865fe78bf6a3ddab9c121f095bd1e746bdaffa34136769d0a7e093); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 4421c15d4c82202c049d2c9afc7931e2f88f437161e774268747facb61d1ff21); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/1] (input hash 4421c15d4c82202c049d2c9afc7931e2f88f437161e774268747facb61d1ff21); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash 824ffbd5e1aba24c176386ca90080b11603a3656fdd1467a52539c6ce95f1f34); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/TShadowDepthPSPerspectiveCorrect/0] (input hash 9f04d5ef234b5d7da0cce485f41355f7a5fb522b536469efe83ef598ec6bdb71); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash 56854c5fce5db8cf7ad7cf6e6ce2392bf6e7eb25f7f136d49473d7c7a3b2cd8c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 4922a7b8a566f8dc7820dab4d52fd154c2084d90ab2a3a81e91529b8ea037502); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash d764b971f543fce45e12ef906d0064fa96c1ead1f8f9e6dc5bad513a9dc74d22); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 2214ddf98384bf0e98c7c2c87092ada044368c257d8f4bff9adb17f7d8a63da9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/TShadowDepthVSCombined/0] (input hash 7c7d14db921f1ed6e17a9e5e44128e4e4d01345a3e795697a79b8a11891f1fec); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/TShadowDepthVSOutputDepth/0] (input hash 86ad91929cbc4da1a2b100a376d9e290ed9f879752cbeb1e27eddb8e0d280d8d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 04323255a28e348a9f53696d9a94cffec185bd37f83fb149dd683274ae28c13a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_96d067182aa4e797/Default/FLocalVertexFactory/TShadowDepthVSPerspectiveCorrect/0] (input hash 2b576c3f3b125436c8c2e954d2688994c59d163a446f67a8ec05e2b020a60e02); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_96d067182aa4e797/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: M_Sheen_96d067182aa4e797/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash deb8c27ee832358695d63cf74fa5604befb6c0633ddb8659819ef506d3d19651); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_96d067182aa4e797/Default/DepthNoPixelPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash f2d55c91f9f8fa9c37c3fdee7f2979fbba65a38f28bc880c3049421e9d1a81c5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_96d067182aa4e797/Default/DepthPipeline/FLocalVertexFactory/FDepthOnlyPS/0
LogCook: Display:             Stage 1: M_Sheen_96d067182aa4e797/Default/DepthPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 17bbb6bb7d620f7a1f2364ca737c3bc6357c3afae9ffdbece0337f74fa6168ec); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque_DS.MI_Sheen_Opaque_DS
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/TGPUSkinVertexFactoryDefault/FHitProxyVS/0] (input hash 0445f922791f4bd83057a56f93a5f2aac85c45b573d1f5d97fd7e1b5064adf3f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/TGPUSkinVertexFactoryDefault/FHitProxyPS/0] (input hash 5d157b86406d76b360d4b8c6c12a0f3c14727d40c3bbf769fdeda95a3f9dbc7c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash 28fb1298a7b16c62edb5abf99dc1632c6253c8983cf19b989b1aab67912c2af0); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_77833951cc1575ed/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: M_Sheen_77833951cc1575ed/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 0c216d5ff27fb83bb382e36e7e19cf9ee07b5cc6676ac617e788f749d0a68133); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 8d1357a1678ea8b0852a2d5e870d7d402dbc5e6c1ad0167c70fd0dac106e7489); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash 0c99b408039a38b49e5e8bc697a1379695f7cec77a05e3f65c356133737cb535); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicy/0] (input hash 20a2a42a6c3f138370c49d60ad1f4415c3d56eabc4751d32eb0162c288fffb9f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash e5ed5641349acd7b54e6c409e5c6e879890c8131a30e13eff287a67cfc914c3d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 06136bcc93b26951e28ee49478e2b2cb377a9654bcb90177d3653e4b47278a64); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 25bc3780a9b70e064203f664405acaa4a2e39cba30e828db68eb515177519bc3); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_77833951cc1575ed/Default/FLocalVertexFactory/FPathTracingMaterialCHS/0] (input hash c94b5428c855d53c945a0078b625054e16598509382687866d2328e5cf349bf2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_77833951cc1575ed/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: M_Sheen_77833951cc1575ed/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 722a06e912811bc7b69aeb52f299adcf8771278e6fe971757723ec943188a363); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend.MI_Sheen_Blend
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/TGPUSkinVertexFactoryDefault/FFrontLayerTranslucencyGBufferVS/0] (input hash 7f4e2e3d7ff5ece2911e9a724a41df98bdaf0924fb1f6636f752023c20756e4e); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/TGPUSkinVertexFactoryDefault/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash f1867456f937b50cc4f72f031f9def85c2b15ac624e8f0f01945b1bab47695da); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/TGPUSkinVertexFactoryDefault/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash f7658261fa79e99680b06bfabfc966ab4a70771d03883274c5b6785b2be02a44); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/TGPUSkinVertexFactoryDefault/FFrontLayerTranslucencyGBufferPS/0] (input hash b2fd40d5f104f0bfdc25b5f9170fb44d157edc234a96cb622efef8bb728f39ec); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFSelfShadowedTranslucencyPolicy/0] (input hash b1770a2e73b9bfd0fcf89fbd7247114f8f7884e846e18806d298c9fa5985b7e2); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash b1770a2e73b9bfd0fcf89fbd7247114f8f7884e846e18806d298c9fa5985b7e2); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash dabdfb32a39ec6a83c62a3634c7a76ec55d9485d7835ffc8ed0fe5d7555b43b9); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash 75cf7a26e1fd4156d403296c83acb5969bbf4d5304fc68fbd1a58d4abe57b611); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash 393aaf3b67dd53c1fdaa805964daf11acde4c453750f0857cd1160607cc1153b); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash a98ef28126e95b10b24f13855877e40d0de4fc10fa93eedf3d0329192bce3ce1); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash b8b02399483c96c050efaf9e16d1917b42f9547e35d79489856041a3935bd11e); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash a1e561dce7448a05c79f032adbca7271f866d9da6365ea81e44f6da7c5de8f5d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 45a4779ecadd920aa9bbd9b98b2c7a8108cc0893d988b130794cae2c0aac035a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_846ab76d97fc5a63/Default/FLocalVertexFactory/FFrontLayerTranslucencyGBufferPS/0] (input hash 0b72354a134410ddc22f692da1fbc865f28ed3f407601588a8817ad476760ae4); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask.MI_Sheen_Mask
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSCombined/0] (input hash 318efd64b8be574f30dfe814b462c16a7fd4040221f3acf57f957e1114815e52); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSOutputDepth/0] (input hash d94f1c6ccd641122f8adec54ca4702b5fcce2ca9cf4582c5fec2f3f86677f592); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSPerspectiveCorrect/0] (input hash 0b36703d93b3911b4e1e1c51ccbc87e191aef31b1c7f2b92eda376b88d1935dc); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/FHitProxyVS/0] (input hash 7427b6b7534c94b97b47284644bb847c5fd072ae175ce58db0ec8647725ac81f); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/FHitProxyPS/0] (input hash be136dd6034972947fc7e97d80a3251879a7b9de2730b54751bf9ba5803539a3); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSCombined/0] (input hash 4d1062784d21599561d47c11be1b81e5be7a32a4ca7828c17b66f64cdf282c37); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSOutputDepth/0] (input hash f8c2e00600d46cc538dc8f663dde73710681434e97d4d9109302c341b3bea6a3); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash 1e051bfc95a6ba5efc82bf590ed26506ae41e4e7b1926c47cc716237f6712d21); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSPerspectiveCorrect/0] (input hash 4c69659b3e397543071996d2865c996d68e2eabc022123e9cdbc302223a829e5); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_5525a4b33e3513dc/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: M_Sheen_5525a4b33e3513dc/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 6d8544d5efa79e86b3811ab23636a708e4c46571051c79d76444c7c78dc32e60); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_5525a4b33e3513dc/Default/DepthNoPixelPipeline/TGPUSkinVertexFactoryDefault/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 1f4ce7c435cb2ded6ffd5ce944f3f537871ee9434c174f2fb67598e71ac046ba); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/TShadowDepthPSCombined/0] (input hash 2dce46c73efbb7c6ab197ca32990dbc33162f76928b9caf1f48ee2079e625887); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 4421c15d4c82202c049d2c9afc7931e2f88f437161e774268747facb61d1ff21); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/1] (input hash 4421c15d4c82202c049d2c9afc7931e2f88f437161e774268747facb61d1ff21); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash 1b1a16be5512c01bff16ff327b0c4d6f371270e1f788a70e7089e46da17ee973); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/TShadowDepthPSPerspectiveCorrect/0] (input hash be8fc5c118c4005ed2e599a68f74164ca978c0fcdb763a33e82b2826f956c0e0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash 56854c5fce5db8cf7ad7cf6e6ce2392bf6e7eb25f7f136d49473d7c7a3b2cd8c); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 9b7fe37740c496040c942468cd3d60f4d40d91c0d7311ea480715d4141d3fd3e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash d764b971f543fce45e12ef906d0064fa96c1ead1f8f9e6dc5bad513a9dc74d22); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 2c71f7b2743cfcb31e0e89a49618dc8299f4abe3067589a29b10be7fee449108); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 15b9291cf65b1d55669c150d370d92e488b1824536f3f9e1b070c92031090ec4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/TShadowDepthVSCombined/0] (input hash 7c7d14db921f1ed6e17a9e5e44128e4e4d01345a3e795697a79b8a11891f1fec); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/TShadowDepthVSOutputDepth/0] (input hash 86ad91929cbc4da1a2b100a376d9e290ed9f879752cbeb1e27eddb8e0d280d8d); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 04323255a28e348a9f53696d9a94cffec185bd37f83fb149dd683274ae28c13a); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_5525a4b33e3513dc/Default/FLocalVertexFactory/TShadowDepthVSPerspectiveCorrect/0] (input hash 2b576c3f3b125436c8c2e954d2688994c59d163a446f67a8ec05e2b020a60e02); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_5525a4b33e3513dc/Default/DepthNoPixelPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash f2d55c91f9f8fa9c37c3fdee7f2979fbba65a38f28bc880c3049421e9d1a81c5); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Sheen_5525a4b33e3513dc/Default/DepthPipeline/FLocalVertexFactory/FDepthOnlyPS/0
LogCook: Display:             Stage 1: M_Sheen_5525a4b33e3513dc/Default/DepthPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 7caa17e589e5ef4449fd0d37bf1e691b3349c3116d96bc8294b7d588a110bbba); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /InterchangeAssets/gltf/M_Sheen.M_Sheen
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Sheen_9fcf8d59096f8b1a/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash 28fb1298a7b16c62edb5abf99dc1632c6253c8983cf19b989b1aab67912c2af0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_9fcf8d59096f8b1a/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 8d1357a1678ea8b0852a2d5e870d7d402dbc5e6c1ad0167c70fd0dac106e7489); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_9fcf8d59096f8b1a/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash ffe7802e1f363c602320f414ad4d0dd318e46aae765520420ed080e83a6648f0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_9fcf8d59096f8b1a/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicy/0] (input hash 21276cb6d351ee5b451bfc5713a6935aaa7a94ab0a9a9ca971829b42afb4bc3c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Sheen_9fcf8d59096f8b1a/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 25bc3780a9b70e064203f664405acaa4a2e39cba30e828db68eb515177519bc3); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Sheen_9fcf8d59096f8b1a/Default/FLocalVertexFactory/FPathTracingMaterialCHS/0] (input hash 3176fd453ffc04560ada489c8ba2eef7729990bc38d86e00d9d1d75ec9eef6a2); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 295e9d2a4fed52f3c18c403ae9257bb457ab3bbaf3d161a68b425c40851d9af0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash 891fcceca4aa793c7582970262c66a89bb26827ef3263b85baf0f488ec1def17); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash cd737a60107a284c38ceae0dbfebeaad3eb281b08dc158eacc7d65aa39080003); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenSceneEvaluateStandaloneLightMaterialCS/0] (input hash cb56fd979563b2f8a8c9d61065a046c8ec76f13b387efb2f89cb7d4def7bea88); current status is: Pending, completion method is: LocalExecution
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenSceneEvaluateStandaloneLightMaterialCS/1] (input hash fbb59be0d887ac847d8acf99885ffaaae367b91267c751efb4f3bf822824619c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLightFunctionPS/0] (input hash 9ef2058e58936d8877993727fe632da6072d200951352914e41729f358410546); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FVolumetricFogLightFunctionPS/0] (input hash dd0db1125ce9deb656781d84a5a9931eeabc3d42008494b5acef04ad55fdbe33); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FVolumetricFogLightFunctionPS/1] (input hash 6fd5c607e39ea572186d6ee61e489e57ff8f12e55ee7ec158238d9e970bbe8e4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FVolumetricFogLightFunctionPS/2] (input hash 636b9fa6d05e52ee46048dc5180b9e08089f101586199341f76d03e4713fc307); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FVolumetricFogLightFunctionPS/3] (input hash 44f650ee732cff9acaf5c7636cfa6b5bf9a313861be3f3c5a165fc634281e8e4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLightFunctionRayTracingShader/0] (input hash bac06c2ce9e69c8be46a92ca9b42962befb3ecf9f15aded649f477d34948dca0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/0] (input hash b0364a8080f187580fd093efaa752d2aa7afffccfca178d05d6024e3597a9b17); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/1] (input hash 2731422e747c347eeabcace6d18e8923ee7ca15b50eb88f02f236f49fbfafc7b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/2] (input hash 6eac646e3c6d551d533fa01474ddde641df0f18cbd4e72a4cfae3908b5cded7f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/3] (input hash cd11276c5fa864192c309a1b870adc12f2a4a815a41a559b1a2deffdf0b593bc); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/4] (input hash 67fcda700e0ecd6e3abf60a343d03f3513381da1ce65906c8a35a1f6ba9f406d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/5] (input hash e9400de8c7935d4e4d4aa723871511330f1c1aae0e858c9dfa596f035fd78235); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/6] (input hash 70f1c717567002f285c64eecf35f938710b5345c05ac17129d0fd2228dc5ae35); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/7] (input hash 78ca8f759374743f3ae508311889d8f3b4f8a523c164785abb1c689ecd1a3fa2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/8] (input hash 38216a9a73e4f1793dea2c405479bb0376d4ad33deb9f868a4790c4f9e095aa5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/9] (input hash 2c2f297c49e3e0f1a93aa6fee7ca7d756ef3533ae0d8fcf2d6a72dcb1ed70ebe); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/10] (input hash 54fd771da0082c0a2b79ed6f2711802aace560c9e2599b5e1280a81fd9dc4f44); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/11] (input hash fc78098a5e5793637900172c456944b1c28ae56d8248062ee019c604cb287bec); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/12] (input hash 6bbbc7334bf253c5a3e137296785ef6fa7743b8f55bb7079cd0ad22e72f6e680); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/13] (input hash 976d43f8d348b2c4c0cda8366f54d487c66d93c1b9c27278fc2cd70da2ad42fe); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/14] (input hash 0f650475970b8ccbb8187ae7d5092ed659374f4072bd9e2032b2193cf88bdf36); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/15] (input hash edec8d7917e330c76b6324fb388a3548c4f6188307867ef4c727454b9c4e0060); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/16] (input hash e52b1a3fa2e7b75be669591f56682cc79b4f2bb5d042eb1edecc68a0bfb1df0b); current status is: Pending, completion method is: LocalExecution
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/17] (input hash 3d38b884d7e6c91837a774efa708c172c4a9f080b127f38126663a1e9a73cdb8); current status is: Pending, completion method is: LocalExecution
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/18] (input hash c7bad536ce90478388b0caab27cf7b24690f3ae7077d69c21c8de5aeeba283e5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/19] (input hash 8ff44155e926f24c18e0c7a921b5a771694d01813dfbb47790687a350a5fad0a); current status is: Pending, completion method is: LocalExecution
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/20] (input hash 5d020645ff0cbe139723fa835e96b4e364a162b554ca03e6c8180f4c228d6bed); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/21] (input hash 30e3980f25ade23af15d8a2367d34bec45eaaaaf27fc8db705100d546e3f5b7f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/22] (input hash c86b9da5d21b860142fe5eb8beb356a9f5c03f3741d3ed054c5830adc15ba3fc); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/23] (input hash f91499a1208ab27169729ae43476bfc2a64de4aa5d4a088ab8881b6a46b7569a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/24] (input hash 252ba6f476c664080facc96fb541774bb2ad30088e36c85a7e57bda45d3fb570); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/25] (input hash a4f1f67d1e97d436459341d6bf063b49ccfb6ccefe2ba48150c01ed5c4dc5d4b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/26] (input hash 955e0102215ce92a3f656391fab39039e95002d4574d8846e9d1ebf603153392); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/27] (input hash b909032833f2e37565e274fb46d6ff865da4b883ea98f58ae2e56b9f9cca48ed); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/28] (input hash 1f0cc5ade4e781382d607710681a406d2fc169f0954d072901b55a8ba7ece7b4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/29] (input hash 37bc4142a518fb04863413e42f04aff7efe57cc3d82af7d5d5e78ba8d457fa1d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/30] (input hash 47f57cfbea0cfe3036980062e1092e9e4130e3feffa1604ac15200b44a55cc7a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FTranslucentLightingInjectPS/31] (input hash 57b8848b79ff616a7a0831beeb110d5c729e358fcb4e048ec75d96a2528cd786); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FPathTracingLightingMS/0] (input hash d16689e176578c933dbc52aa22bdd82b26f22c75bc229fe9e8a89ad56b238c0f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLightFunctionAtlasSlotPS/0] (input hash f849525ef87677fe9a3e0295b836c5e62fcdfafbcbdd6c72c03177313b25e7d0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/0] (input hash 9ea179d3d8ac82f691079f3c1d6bd969fa4a91c360b5b6645f717d05dffe8ab2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/1] (input hash 1bbccd92e7945e792d99c6ff04ffbb39a778f0ccc0143e0d8635f3ca76b89b5f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/2] (input hash d2231943b262ac41c46ca186689c3aa81e8928f2208a84aeb6bb129f7f5f8140); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/3] (input hash 6ba13a3b422d8c983bc88fb4e0d177c6a4e8df89c5cdefdd7e44694c442afef9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/4] (input hash 1a3d4a05dfc28a2a201412e9aff951578d4ca7877e671785a86aebf2448ec7b4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/5] (input hash bf53823144716b6e05a0479d7b9befd645f206e29fbc6c6e47fc202af51d59b9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/6] (input hash 6c55465d2108c067f8d84a0c176753573a76c03c16d805a5189f88ea203f02f6); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/7] (input hash 0f9dcdd3812396108d3573532985a5dae4282a8349c77cae6dde9009d6169570); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/8] (input hash fdcfda77997de7074329673e5ad26d23d8920771c11b6590dbba3679b2de0cf9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/9] (input hash 57f020f5fc9352252274c05cb4112a55a74e2bd94cf23420a37ae9c3d1ef2ecc); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/10] (input hash 9ed1caa0df16a8c84431768a6090b55da62548bc91576aa642b8f24f24c29c1e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/11] (input hash a8d6c081f4491dbed6d433e2075760181f997b597937695b6b37833f8d4cea68); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/12] (input hash d4d3d24059a8dc523f2b65921d345164f1dc67fc53f96b41b38ecce5a9640379); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/13] (input hash 1e76601e84979dfd02732fb0d071c518c0b46d6e283e9ec0d3cc34dfd1ca3270); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/14] (input hash 2840f5e4028f36b3d44992edee203fc0c45a49397d4aed0bc4c92cb545f35240); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/15] (input hash e2a39f74a1d1e5f0ad87e57fc35e7629e51c2b2a3fca1d216064544c4f88ce6f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/16] (input hash 4d8c1ca693529a93127d613dd826e5cfce6da04c5fff73faa07b85876a70d816); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/17] (input hash 70b6e2ae96e70a7b97be885964d205a665f9298516cd6080273066ba491629d5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/18] (input hash 902ff7997a8ff062cd13f95d00abb8023ba6f337c99fa126c984da5e48b3c8a3); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PreviewShadowIndicatorMaterial_48515c2c0a0c046e/Default/FLumenDirectLightingShadowMaskFromLightAttenuationWithLightFunctionCS/19] (input hash 6fe4ca71551eeb6b152519c4c34fead780fb5cbd14ce244b5987d86d6816238a); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend_DS.MI_Default_Blend_DS
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/TGPUSkinVertexFactoryDefault/FFrontLayerTranslucencyGBufferVS/0] (input hash 70d4a394de46f1665ea3bb37047c6b45e4ecbb7968decc880466e20382108ed9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/TGPUSkinVertexFactoryDefault/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash 1c56178be1a16e7baa5e87afd6edf20ee52afc9df77fd97ddbae82275a89bbdd); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/TGPUSkinVertexFactoryDefault/FHitProxyVS/0] (input hash 1410ccff17520c9e01f3816de6553be35d9cf67fe6463f16816f88c5f9a915cb); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/TGPUSkinVertexFactoryDefault/FHitProxyPS/0] (input hash 8375d4a97f1266ea340e1e0886b2c8b1c394e4cc6abb400f15ba9ef05a8e3458); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/TGPUSkinVertexFactoryDefault/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash 2c3934cf86e0d2c4cc77cef0a1e200bafb44b6d8a57cb650068ea480b5097fe0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFSelfShadowedTranslucencyPolicy/0] (input hash 5edf4942d029e1be1d881efc8bd4be0be5ce9491307354fe5981339d4b6b4cec); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash 5edf4942d029e1be1d881efc8bd4be0be5ce9491307354fe5981339d4b6b4cec); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/FLocalVertexFactory/FFrontLayerTranslucencyGBufferVS/0] (input hash 5d48fc6b9634a082d09470e19e00fd21b6869b6953e23fb5426eb85b11dfc7f2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash a550a66e483532b4aade2e4584f46924121b8c179d48289c3938fde0f7153e7a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_fc9165e8e04750f8/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash 1233f65b15c597af5619c4cc7ccbf61aa88f72991db90d5a1c0b61c498c75825); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask_DS.MI_Default_Mask_DS
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSCombined/0] (input hash c3686f2c4e543c6271ea1421e5b5f9118ff91f62014cf78de4705fc87e1914e0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSOutputDepth/0] (input hash e21585fa841ce93fe4e2ac3dc3cc826ddbee5fecac36aec28ea8b4eecaa8cc80); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/TGPUSkinVertexFactoryDefault/TShadowDepthPSPerspectiveCorrect/0] (input hash a3b75c3205d697828e77eaaf64138e6335e81e896d05e96427fa5d881111981f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSCombined/0] (input hash 6de69e3c7abbd680041e33adac34263d4b1ae07e0e19c1875fc7e3fc2ec5d08b); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSOutputDepth/0] (input hash ef31f607a1d2934b3380afefe4b1904cee715dcf7645fa3a8093095cd09cc67c); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/TGPUSkinVertexFactoryDefault/TBasePassVSFNoLightMapPolicy/0] (input hash 8f3fcf17075c4d0138fc5f52bd4c73ea05a6ff3fd2b1beccb59c2abefa8023ea); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/TGPUSkinVertexFactoryDefault/TShadowDepthVSPerspectiveCorrect/0] (input hash f355920290e0a082a419cd4e18187f7dd102d31a903fc119264f96a8674c7f21); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Default_ac95aad8869ba344/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: M_Default_ac95aad8869ba344/Default/StandardVelocityPipeline/TGPUSkinVertexFactoryDefault/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 8ac54a0c3c95a8e572ebbfe5c9395c11a059543259c5fc473dd82bba7648ae49); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Default_ac95aad8869ba344/Default/DepthNoPixelPipeline/TGPUSkinVertexFactoryDefault/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash a94628327de6a8820164caa23fa070163f629e06e1cfc2e35956b6fad87405b9); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 391c0cedc9d72b8a3fc721b2771f0acd0e419a0c09891670bc65e51e3849a155); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/1] (input hash 391c0cedc9d72b8a3fc721b2771f0acd0e419a0c09891670bc65e51e3849a155); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash 5ee35ca5ae7086887a7b65d5bf88c13de24ea683daa9959df6aaa247bfb67f98); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 35d0a1297af36a7eca9137161d472720598a2cd8e4c8c97ecaf1154729ea13ed); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/TShadowDepthVSCombined/0] (input hash 38c7d8d0fe176a49cee9c397ca7c92c3311c22daebdd420d5c881c37361a76f3); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/TShadowDepthVSOutputDepth/0] (input hash 84929f3ec8f6a4d910aa8c0e712830baba7a0a1b768a76ad4fd4c96de3ffe59f); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 0816b6b706fc937e61008c552d3020d879448c691585718f8604747aed63980e); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [M_Default_ac95aad8869ba344/Default/FLocalVertexFactory/TShadowDepthVSPerspectiveCorrect/0] (input hash 436e779bb491331ee0f7bf090f074d96fcf2f9f4d60bee0c47a2e3e8023a10af); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Default_ac95aad8869ba344/Default/DepthNoPixelPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 9c129796b6b7b86e12cd836146f5da97796dcfab61b554a4912268f885bf9a41); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     ...
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3478MiB, VirtualMemoryAvailable=11971MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogShaderCompilers: Display: Job FRenderVolumetricCloudRenderViewCS(permutation 59, format PCD3D_SM5) compile time exceeded threshold (31.394s)
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3478MiB, VirtualMemoryAvailable=12002MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3478MiB, VirtualMemoryAvailable=11958MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 22,815, among them cache hits 5,339 (23.40%), DDC hits 14,365 (62.96%), Duplicates 927 (4.06%)
LogShaderCompilers: Display: Tracking 16,549 distinct input hashes that result in 13,569 distinct outputs (81.99%)
LogShaderCompilers: Display: RAM used: 186.03 MiB of 1.60 GiB budget. Usage: 11.35%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 226
LogShaderCompilers: Display: Jobs assigned 276, completed 226 (81.88%)
LogShaderCompilers: Display: Average time worker was idle: 0.00 s
LogShaderCompilers: Display: Time job spent in pending queue: average 68.39 s, longest 309.56 s
LogShaderCompilers: Display: Job execution time: average 54.88 s, max 186.59 s
LogShaderCompilers: Display: Job life time (pending + execution): average 92.71 s, max 309.64
LogShaderCompilers: Display: Shader code size: total 4.12 MiB, numShaders 241, average 17.508 KiB, min 524 B, max 78.652 KiB
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 310.32 s
LogShaderCompilers: Display: Jobs were issued in 57 batches (only local compilation was used), average 4.84 jobs/batch
LogShaderCompilers: Display: Average processing rate: 0.73 jobs/sec
LogShaderCompilers: Display: Total thread time: 1,314.839 s
LogShaderCompilers: Display: Total thread preprocess time: 788.162 s
LogShaderCompilers: Display: Percentage time preprocessing: 59.94%
LogShaderCompilers: Display: Effective parallelization: 4.24 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 1.059251
LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS (compiled   36 times, average 20.67 sec, max 32.29 sec, min 11.40 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS111 (compiled    1 times, average 16.54 sec, max 16.54 sec, min 16.54 sec)
LogShaderCompilers: Display:                                                FAnisotropyPS (compiled    4 times, average 14.02 sec, max 44.56 sec, min 1.69 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS101 (compiled    1 times, average 13.57 sec, max 13.57 sec, min 13.57 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS (compiled    6 times, average 11.21 sec, max 46.22 sec, min 3.63 sec)
LogShaderCompilers: Display: Top 5 shader types by total compile time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS - 56.58% of total time (compiled   36 times, average 20.67 sec, max 32.29 sec, min 11.40 sec)
LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader - 6.12% of total time (compiled    8 times, average 10.06 sec, max 47.79 sec, min 3.03 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS - 5.11% of total time (compiled    6 times, average 11.21 sec, max 46.22 sec, min 3.63 sec)
LogShaderCompilers: Display:                                                FAnisotropyPS - 4.27% of total time (compiled    4 times, average 14.02 sec, max 44.56 sec, min 1.69 sec)
LogShaderCompilers: Display:                                                 FLumenCardCS - 3.35% of total time (compiled   12 times, average 3.67 sec, max 7.90 sec, min 2.40 sec)
LogShaderCompilers: Display: === Material stats ===
LogShaderCompilers: Display: Materials Cooked:        36
LogShaderCompilers: Display: Materials Translated:    118
LogShaderCompilers: Display: Material Total Translate Time: 0.73 s
LogShaderCompilers: Display: Material Translation Only: 0.59 s (80%)
LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
LogShaderCompilers: Display: ================================================
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3478MiB, VirtualMemoryAvailable=11977MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooker has been blocked from saving the current packages for 240 seconds.
LogCook: Display: 105 packages in the savequeue:
LogCook: Display:     /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided
LogCook: Display:     /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided
LogCook: Display:     /Engine/EditorLandscapeResources/LandscapeLayerUsageMaterial
LogCook: Display:     /Engine/EditorLandscapeResources/SelectBrushMaterial_SelectedRegion
LogCook: Display:     /Paper2D/DefaultSpriteMaterial
LogCook: Display:     /ControlRig/M_Manip
LogCook: Display:     /Engine/EngineMaterials/PhAT_JointLimitMaterial
LogCook: Display:     /Engine/EditorLandscapeResources/LayerVisMaterial
LogCook: Display:     /Engine/EditorLandscapeResources/SelectBrushMaterial
LogCook: Display:     /Engine/EditorLandscapeResources/ColorMaskBrushMaterial
LogCook: Display:     ...
LogCook: Display: 106 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
LogCook: Display:     MaterialInstanceConstant /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.Widget3DPassThrough_Opaque_OneSided
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [Widget3DPassThrough_90e8e9fa4c6f21c4/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 42bae6996eef1a518fef03dbe01818e3b9000a004d6548c56f7960c13770e6f2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_90e8e9fa4c6f21c4/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash 6e50854421e9fa68224388f961142de7d9b79dd5574be2d1d5913901ee42491c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_90e8e9fa4c6f21c4/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicy/0] (input hash b948109084f37a98278e64d9fb2062c0165e4d9bbe746cf676b1f64264a356c6); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_90e8e9fa4c6f21c4/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash 9f36bd367d1ef9a2ccb883235d384f29669a21e700a6ba886f7723748258af4b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_90e8e9fa4c6f21c4/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash d8fd72e3a2059ab75b825ae4ebef0ee79a7733a3a17912c72601ba76eb137d64); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_90e8e9fa4c6f21c4/Default/FLocalVertexFactory/FPathTracingMaterialCHS/0] (input hash 572ae0847c2576abad242b2cb011b4ba6ee7e4e55127fabd150f5b07619eeaa2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_90e8e9fa4c6f21c4/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 624303f878eeeee582f11ec7b3700005abd3058d9797d908c96c0bb831eb2b98); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided.Widget3DPassThrough_Masked_OneSided
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/TShadowDepthPSCombined/0] (input hash 2a3e478f3abbcf02e92f6e3f7e3a39b0d1f7f2aed42624879163bffb2a361611); current status is: Pending, completion method is: LocalExecution
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/TShadowDepthPSOutputDepth/0] (input hash d453f61356a0568dc4c0d83fe9f3fd85bf72872712a064e0e6256718767bbe25); current status is: Pending, completion method is: LocalExecution
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash ff3ce2afe16e8c30d44decd52dd89e93ff5b8a45a1edf8a46811e17591a8f57e); current status is: Pending, completion method is: LocalExecution
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/TShadowDepthPSPerspectiveCorrect/0] (input hash 1e4cc207a695c0e0ef57813be7822c0f7547d0fe497483d0cd4096aee89ec37c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash a021146ee8143a79b80d992fac9aa39f68ab23aad48556bfe85d4e831f61c145); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 4a4eecf7a7a8e94f79af0107637ffa4af004c6408cf06a320569d8e60e9386e0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash d0b7d22f6366f60967e93b47bfa8c0d36400c2a95f08fe3ad135cfabddada068); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 7b9b75d1f5e857cab7892110f2a5ba2f33c01cdf0f4ca1d4b0cf02474b3e8658); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash ecb16167a816ff23acd0142b308af08b13288fb7f44e7c78b83d69cc0fbeb664); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/TShadowDepthVSCombined/0] (input hash b5ce273d04497725a9359de9f4ddfbb633b774a640436974d3f6bf7a9cdf6333); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/TShadowDepthVSOutputDepth/0] (input hash 7a886e3f18b25e53199f174f1a2e62dc60a0c40f13f1a5349ca512257d39d2bf); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Widget3DPassThrough_fc7a72b2170caf09/Default/FLocalVertexFactory/TShadowDepthVSPerspectiveCorrect/0] (input hash 94ef28a89760b8ad6241a2aa422b79bdad094cddf5c53c7e3f8e66776cdc59b0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: Widget3DPassThrough_fc7a72b2170caf09/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: Widget3DPassThrough_fc7a72b2170caf09/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 37987e1ca1bc862304c5769f0aa9646a15d5083d9cc829ec8dd9b9618d41abd9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: Widget3DPassThrough_fc7a72b2170caf09/Default/DepthNoPixelPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash b8fa6d2bda33370523497f82ff3ff379e96600a471661c678ed9aae54ca3fda7); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: Widget3DPassThrough_fc7a72b2170caf09/Default/DepthPipeline/FLocalVertexFactory/FDepthOnlyPS/0
LogCook: Display:             Stage 1: Widget3DPassThrough_fc7a72b2170caf09/Default/DepthPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 497112e1a1093ebd7d4b94da76009cd3384076412e2140657ede11953ace85a1); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /Engine/EditorLandscapeResources/LandscapeLayerUsageMaterial.LandscapeLayerUsageMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [LandscapeLayerUsageMaterial_8cc74df30fecd833/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 3583b7ec5e5e6db7fc01cb517e9d7383dc714d0168b48e7427edac18c99b62b4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LandscapeLayerUsageMaterial_8cc74df30fecd833/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash fc66ac37e2b4a73ca1527fb5864481e410381b418887cf6ea10c3de9f8d4ff8f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LandscapeLayerUsageMaterial_8cc74df30fecd833/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicy/0] (input hash 18da87b62a8853a418ef5bba54595a7116ff63e5c46e2b4a2270ba4c507ec6a4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LandscapeLayerUsageMaterial_8cc74df30fecd833/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash 8cf26990e92f8a3490e5af6bff801651d001838cfeb3d33e49f2204116ce327d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LandscapeLayerUsageMaterial_8cc74df30fecd833/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 2af38d8ebb1704626b9dc060b477e152d927dc0bfab591aa951a040a8ac9732d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LandscapeLayerUsageMaterial_8cc74df30fecd833/Default/FLocalVertexFactory/FPathTracingMaterialCHS/0] (input hash d2d7f6f2a32ab5ec2dfcc24f510b42a3681876ea27bcd0fcb7b23836fb397c59); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LandscapeLayerUsageMaterial_8cc74df30fecd833/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 50884eabe3517fc77139938efefc9593f3a70314aa9a22365e3e83f605f12dea); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     MaterialInstanceConstant /Engine/EditorLandscapeResources/SelectBrushMaterial_SelectedRegion.SelectBrushMaterial_SelectedRegion
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash a52858556df8c965822731ecef05a3c340bead284d31b5e7cdaac55071031dba); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash b1feaf8bdaa3868b61d274af8a3a3d3bf4affb0f012642c4dfbce4dac214935a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash cbb4279fc453e839391aa1ff0129278e055fbb7ee9480f95f08d2dc1be7b63c1); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash 51e8283caaeec9b4d0a03ef595b43e7b40aff0f69023040dc923e64e6b7501bb); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash 045885cdf695902b883b1f56e39d6ab77d67da7de0333dd64d6f43abf957d548); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 0108e42a090bb4cc8d91dce07613777ba9456119a766689d0bdc669fc1102c99); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash d182c7c353333a8ae55db570fce433d49a0ef5bcd5df59b0e67b608906875143); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 7813a3187596a64777b579331560521d27a0cd730ca6ffeaf213868fb9b018b9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_be446b495b7badc4/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 0854f830a2a439056ad1fd49ca9477994a489bbc617e3e1ecf6771c815eabd93); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/TShadowDepthPSOutputDepth/0] (input hash 450514086852803c489f427ae4418c7effd05ae247e56c7b7c553d9c48ea51d6); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash dc633d8b48b3f7877661d62131f04e3f75be505373cba39e5810c6105ce20a29); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/1] (input hash dc633d8b48b3f7877661d62131f04e3f75be505373cba39e5810c6105ce20a29); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/TShadowDepthPSPerspectiveCorrect/0] (input hash 2a08989961d449a217e83b4aedb7f824760ced86bd2f205901a1f11f11ba34ea); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash d07d0eedaf684a2df0b26ab927d80bc4498a25e584bc8ebfca9a5f056ec903a4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 7ea28e51f913455d5a2396f358c1d85836dd81b0b7d27e015108ee02340edb51); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash cca399144beb74c910ef7f37507470ffeacef99b0736a0579e8be48a738753c0); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 1f39ea72b4d400018887e4ddb648a78236350da2dddf362a1cdfbc29433b68d1); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/TShadowDepthVSOutputDepth/0] (input hash 273620b7385edda5471891d399d81e16ce6705623b6310df3ef1f39d8e7c651d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FLocalVertexFactory/TShadowDepthVSPerspectiveCorrect/0] (input hash 1efa8c8f9b99570c136b054783c6e4dc5373521a908764a526c5746f0d9c855e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: DefaultSpriteMaterial_dbfb94f67753e232/Default/DepthNoPixelPipeline/FLocalVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash a5073eae12811ce74a22e13e162233ef51d5f20029a64c9ea131021f8aa24df8); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TShadowDepthPSCombined/0] (input hash c7f2aeffaeae5fa0d0badafd05fb234b77f075643d9fc550f35d7a5b5835abfb); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TShadowDepthPSOutputDepth/0] (input hash 8b023316d0e798e0bb89bda38dc148a922925d17f1e8002fb344554cdaedd8e4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 9dcad9eb47b2d9febe2561c5f743e88db2d45a2aedf186a7c2cc83056610a846); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/FRayTracingDynamicGeometryConverterCS/1] (input hash 9dcad9eb47b2d9febe2561c5f743e88db2d45a2aedf186a7c2cc83056610a846); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TShadowDepthPSPerspectiveCorrect/0] (input hash 01aba72e2f22177f28e049a7f92dcf083a6565c6e18fba8018dc7ee7584ee526); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/FHitProxyVS/0] (input hash 56f9c590948a82b8d847c19a1431d8e06925e14904ac48a82ecdb5f86a917e11); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/FHitProxyPS/0] (input hash cacfa1b1193b9afec68061821eae927d678a5166bd57fa9e33a530eb216032e5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 897b44b76de444051b10ff77104a1168cf7ade32667d89c039bfd6f4cbc70b6e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 74f204293d86ee03443a9237ef74016a227cfcba762214ad2838a6f9ffedc8ff); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TShadowDepthVSCombined/0] (input hash eefacc4d55b51d7acd2e8802f0bfb89bea9eb4e823c80dad495231fe65a14d55); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TShadowDepthVSOutputDepth/0] (input hash b346f81943884e3bdff1f311e78436100922f3f4d8774b3f5497495189591475); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash d3311dbc5dcae46a3c8ff0f05cd1df9cc02ed7edc9a9e74109bcf1a973249ddf); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [DefaultSpriteMaterial_dbfb94f67753e232/Default/FNiagaraSpriteVertexFactory/TShadowDepthVSPerspectiveCorrect/0] (input hash d7434471fba94d3415a5c249f1f8905f173f54cdf1bba2117f4726d1ae9ca1d7); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: DefaultSpriteMaterial_dbfb94f67753e232/Default/StandardVelocityPipeline/FNiagaraSpriteVertexFactory/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: DefaultSpriteMaterial_dbfb94f67753e232/Default/StandardVelocityPipeline/FNiagaraSpriteVertexFactory/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 65c85b5daed333af71309bca46f8cd6bfc08db207c493ed582ec953540c62437); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: DefaultSpriteMaterial_dbfb94f67753e232/Default/DepthNoPixelPipeline/FNiagaraSpriteVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash a77908c34ea37ce40384eb79ca05aa44df11afb6a514b52edd5582de7261cad3); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: DefaultSpriteMaterial_dbfb94f67753e232/Default/DepthPipeline/FNiagaraSpriteVertexFactory/FDepthOnlyPS/0
LogCook: Display:             Stage 1: DefaultSpriteMaterial_dbfb94f67753e232/Default/DepthPipeline/FNiagaraSpriteVertexFactory/TDepthOnlyVS<false>/0
LogCook: Display:         ] (input hash 121ec068876ec94a1b0705d8af0417bfa903c5971803d32cc029097ff227dec2); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /ControlRig/M_Manip.M_Manip
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 07cb4150dfcf1a98d691546efa5e0127a044a416f27e4fbb62dc225dee1f5234); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash 432c10d641943625f14a473e9484a7c8fe4dd8ece0c2fab698a5d6441c7b925e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash d25523ecd9dffe3b9eefb623b51bc4954d9a8f7a97bb926f4bcccc98460cca0a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash 6b5ba1da2d60a9d07ff5bb49b629e9f9de21a794ef87939fe883b834023b4b8a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 909c6dcece00410985139778bb30ebf14b97b5cd7100fafd4c4a94cb08675744); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash aafe970887b2e6b195e44b19ad6fa8e518889ef5fe6f4a4968061f269dcb8c65); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 49b7255bb56958bd732338b4952eae4241471bb4d3e8b5172bb2130c6019fb93); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 76a09f4287ab0805e21f3e8807f4e250396543a61fdd1019499b74c7d8c07f3b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 23051e91b4b873e6ed247973f67aa4bb5e82d88776fc790df46ce59629b33a2c); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [M_Manip_3725cb40f76ab612/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash d5a05fe7d99c21b50147143e2731c39a1659b4ad6838f7ddd3301a09391bcedb); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: M_Manip_3725cb40f76ab612/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: M_Manip_3725cb40f76ab612/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash 88e87eed3a36d7b3fb0f8d6b05d198ff56c7fdc3b92d8b1f361e6bd42fb23751); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /Engine/EngineMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 07cb4150dfcf1a98d691546efa5e0127a044a416f27e4fbb62dc225dee1f5234); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash b7896e808bee1225916132072abae53725475793bb88bb3ef88687dfaddaba0a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash d25523ecd9dffe3b9eefb623b51bc4954d9a8f7a97bb926f4bcccc98460cca0a); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FHitProxyVS/0] (input hash 6b5ba1da2d60a9d07ff5bb49b629e9f9de21a794ef87939fe883b834023b4b8a); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FHitProxyPS/0] (input hash 20e0fda8aa66e52cc963f38370e1d9f442aee75474197fa0aa5d4b9168187a26); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash 4d4884e76f960630a8bf31473e086cf29fdb15eca7dc036e9e6bc8eb22e10278); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 49b7255bb56958bd732338b4952eae4241471bb4d3e8b5172bb2130c6019fb93); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 5291e8510dee8ae7f78f87b746ef176a1cc858f221373719105c1a46000ef4e5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 5d9c31df8792bd731c3ac843895d68228dc67a8a92db49c6bf9d131ed713dac1); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [PhAT_JointLimitMaterial_844eb63d298a9445/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 1dfceb76585d37d96d39f8fea03a2c76d4029e2db52956c750c19bf4090af678); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [Pipeline Job
LogCook: Display:             Stage 0: PhAT_JointLimitMaterial_844eb63d298a9445/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityPS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:             Stage 1: PhAT_JointLimitMaterial_844eb63d298a9445/Default/StandardVelocityPipeline/FLocalVertexFactory/TVelocityVS<EVelocityPassMode::Velocity_Standard>/0
LogCook: Display:         ] (input hash ced584a1c68f7c4b8c8bb4014eae73ce20752bb81030cbbb1c33bc8dffe836a2); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /Engine/EditorLandscapeResources/LayerVisMaterial.LayerVisMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [LayerVisMaterial_32c0c7cee8f0bde7/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash eb6ba189db98a5630c126aac906e57f28e242dff4be81b16d31b74fade8a77b9); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LayerVisMaterial_32c0c7cee8f0bde7/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash 0695edfad60bfc2177efd5340785c68e0d4578ea5e2b3ed56ce290c1046f1c27); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LayerVisMaterial_32c0c7cee8f0bde7/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicy/0] (input hash aaf19694c11a17483b7dc4b08118157c42091b1d36b51a59e9fd1607aac05b69); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LayerVisMaterial_32c0c7cee8f0bde7/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash c540f12b62ed6a2dbb9dde74b7cc246eb90da445a00df3600ee9173c8d6b97a6); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LayerVisMaterial_32c0c7cee8f0bde7/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash b61908089f399f85cc282feeebb1f021f3540620fc704e2a92ad47b1ecb887c2); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LayerVisMaterial_32c0c7cee8f0bde7/Default/FLocalVertexFactory/FPathTracingMaterialCHS/0] (input hash e580ac65d9b62feeef37d797d773239d9803b38dfe4e6bac8e078c4059bf77b3); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [LayerVisMaterial_32c0c7cee8f0bde7/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash f973f5ca25b30bfcf662c5f0234d6a6953e9760aa65579ec7aea529ca93593fd); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /Engine/EditorLandscapeResources/SelectBrushMaterial.SelectBrushMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash a52858556df8c965822731ecef05a3c340bead284d31b5e7cdaac55071031dba); current status is: Queued, completion method is: Duplicate
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash b0317f54ad8f8824c8d6cb1935b5b6cd23b2aabf5ff199733877694dffd3fecc); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash 1c5762a185ff1cb554e21fc82dd0bf2a7172d51dd8c2415fc9e43e4bfecaa3d5); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash 64782fcb7428f0977c7e009fcc1f781bbdc664320c41ac42e8d5b7a9893d3acd); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash 697b5a8e93ba1d4e6136c0583c1fd0e8b11942e38d27183d2a5489320522202f); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 3dc8d8a0a456a1e1d9a7c56ddf5a9f682b9e4ebc498a96a628e0cae8211e222d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash 0bea47c1f48040e95a01bd35c25823db9eb8d509dfdfa77c5a05d29fdd09b2bd); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 0b954c1364c66d15bec1a6ce2b075ae16c28e139780becf6eea2be114e062ba8); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [SelectBrushMaterial_71c78557c2fe333d/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 5c02cd4fd56ed7d2504be161f104c1db2d78151d801400c49204cfc0ead7a42c); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     Material /Engine/EditorLandscapeResources/ColorMaskBrushMaterial.ColorMaskBrushMaterial
LogCook: Display:         Resource for platform PCD3D_SM6, IsCachingShaders=false
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/FRayTracingDynamicGeometryConverterCS/0] (input hash 949b48084ff4a5ada92594092317ce7f5f6f7650a4f120d2d417e917e30d147e); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/FLumenCardPS/0] (input hash bc53450d502f1a2b1d3f5c612889c07e777fa6c4812646da2576c3f9868ee955); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkVS/0] (input hash 6b21bec961b69466f9772aea488264379ab4f0e3e3d569066acbc46ec1264d11); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/FLumenTranslucencyRadianceCacheMarkPS/0] (input hash f2201e556813a43d19d59ea178105dd192eb309153f8bc383ed27257ef36b49a); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0] (input hash bec887e056731a1eff5080066ad09f0f803fda50994f578eb76f7b80bb7056b4); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/FLumenCardVS/0] (input hash 582fbbd6b8b0682030fcde8f2eb9302326e7f488865ed0b036acba05b3db726b); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/FPathTracingMaterialCHS_AHS/0] (input hash d1a672e709a3d7e095d1bd61812a9315e8d76a6636b793b18987ee1b0d17974d); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/TMaterialCHSFNoLightMapPolicyFAnyHitShader/0] (input hash 76e7b70271c654649a7c02a6a4cf80aeffd149e0bf78a5f8b05384af4b5cac19); current status is: Queued, completion method is: Unset
LogCook: Display:         Waiting on job [ColorMaskBrushMaterial_282b0c89c64f30c5/Default/FLocalVertexFactory/TBasePassVSFNoLightMapPolicy/0] (input hash 18c996055c90241acd2e10a7783dd19218056d89996ac8fe4fd9e68f6fb164fa); current status is: Queued, completion method is: Unset
LogCook: Display:         Resource for platform PCD3D_SM5, IsCachingShaders=true
LogCook: Display:         Compilation not executing; shadermap is null
LogCook: Display:     ...
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogShaderCompilers: Display: Job FRenderVolumetricCloudRenderViewCS(permutation 30, format PCD3D_SM5) compile time exceeded threshold (30.482s)
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3478MiB, VirtualMemoryAvailable=11846MiB
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cooked packages 496 Packages Remain 105 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1362, VirtualMemory=3479MiB, VirtualMemoryAvailable=12029MiB
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 295.022. CurrentTimeBudget == 15.527. ExpectedDuration == 0.228.
LogCook: Display: Cooked packages 497 Packages Remain 104 Total 601
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogMaterial: Display: Missing cached shadermap for /SpeedTreeImporter/SpeedTree9/SpeedTreeMaster.SpeedTreeMaster in PCD3D_SM5, Default, SM5, Game (DDC key hash: b765f7e87e5453dc1c1b33b6c26ceed1adad4b35), compiling.
LogCook: Display: Cooked packages 498 Packages Remain 103 Total 601
LogCook: Display: Cooked packages 498 Packages Remain 103 Total 601
LogCook: Display: Cooked packages 498 Packages Remain 103 Total 601
LogCook: Display: Cooked packages 498 Packages Remain 103 Total 601
LogCook: Display: Cooked packages 498 Packages Remain 103 Total 601
LogCook: Display: Cooked packages 498 Packages Remain 103 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1365, VirtualMemory=3479MiB, VirtualMemoryAvailable=11859MiB
LogCook: Display: Cooked packages 499 Packages Remain 102 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.005. CurrentTimeBudget == 1.579. ExpectedDuration == 0.230.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided.Widget3DPassThrough_Masked_OneSided in PCD3D_SM5, Default, SM5, Game (DDC key hash: 3fce74188a7a8506463a3014fd84f42d2fc25548), compiling.
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogMaterial: Display: Missing cached shadermap for /Game/LevelPrototyping/Materials/MI_PrototypeGrid_Gray.MI_PrototypeGrid_Gray in PCD3D_SM5, Default, SM5, Game (DDC key hash: 972b25a91128d9497cb88bfb68e1fe61c7f1a0df), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineSky/M_Sky_Panning_Clouds2.M_Sky_Panning_Clouds2 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 65ef45be417e460f6967c18fe190c394c524ff45), compiling.
LogMaterial: Display: Missing cached shadermap for /Game/Characters/Mannequins/Materials/Manny/MI_Manny_02_New.MI_Manny_02_New in PCD3D_SM5, Default, SM5, Game (DDC key hash: ee375793ed79eaca85fed4bf735f73e7483e19c8), compiling.
LogCook: Display: Cook Diagnostics: OpenFileHandles=1364, VirtualMemory=3474MiB, VirtualMemoryAvailable=11882MiB
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.010. CurrentTimeBudget == 1.579. ExpectedDuration == 0.130.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1364, VirtualMemory=3475MiB, VirtualMemoryAvailable=11726MiB
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 22,871, among them cache hits 5,339 (23.34%), DDC hits 14,381 (62.88%), Duplicates 927 (4.05%)
LogShaderCompilers: Display: Tracking 16,605 distinct input hashes that result in 13,849 distinct outputs (83.40%)
LogShaderCompilers: Display: RAM used: 187.91 MiB of 1.60 GiB budget. Usage: 11.47%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 546
LogShaderCompilers: Display: Jobs assigned 596, completed 546 (91.61%)
LogShaderCompilers: Display: Average time worker was idle: 0.00 s
LogShaderCompilers: Display: Time job spent in pending queue: average 219.29 s, longest 536.51 s
LogShaderCompilers: Display: Job execution time: average 44.67 s, max 186.59 s
LogShaderCompilers: Display: Job life time (pending + execution): average 251.93 s, max 536.55
LogShaderCompilers: Display: Shader code size: total 8.114 MiB, numShaders 581, average 14.302 KiB, min 200 B, max 78.652 KiB
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 537.76 s
LogShaderCompilers: Display: Jobs were issued in 89 batches (only local compilation was used), average 6.70 jobs/batch
LogShaderCompilers: Display: Average processing rate: 1.02 jobs/sec
LogShaderCompilers: Display: Total thread time: 2,508.967 s
LogShaderCompilers: Display: Total thread preprocess time: 811.903 s
LogShaderCompilers: Display: Percentage time preprocessing: 32.36%
LogShaderCompilers: Display: Effective parallelization: 4.67 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 1.166390
LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS011 (compiled    1 times, average 16.56 sec, max 16.56 sec, min 16.56 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS111 (compiled    1 times, average 16.54 sec, max 16.54 sec, min 16.54 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS110 (compiled    1 times, average 16.40 sec, max 16.40 sec, min 16.40 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS010 (compiled    1 times, average 14.83 sec, max 14.83 sec, min 14.83 sec)
LogShaderCompilers: Display: Top 5 shader types by total compile time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS - 52.88% of total time (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader - 4.99% of total time (compiled   19 times, average 6.59 sec, max 47.79 sec, min 3.03 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS - 3.91% of total time (compiled   14 times, average 7.01 sec, max 46.22 sec, min 3.21 sec)
LogShaderCompilers: Display:            TVelocityVS<EVelocityPassMode::Velocity_Standard> - 2.47% of total time (compiled   21 times, average 2.96 sec, max 33.14 sec, min 0.83 sec)
LogShaderCompilers: Display:                                      FPathTracingMaterialCHS - 2.47% of total time (compiled   20 times, average 3.10 sec, max 4.76 sec, min 1.77 sec)
LogShaderCompilers: Display: === Material stats ===
LogShaderCompilers: Display: Materials Cooked:        40
LogShaderCompilers: Display: Materials Translated:    123
LogShaderCompilers: Display: Material Total Translate Time: 0.76 s
LogShaderCompilers: Display: Material Translation Only: 0.61 s (80%)
LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
LogShaderCompilers: Display: ================================================
LogCook: Display: Cooked packages 500 Packages Remain 101 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 37.099. CurrentTimeBudget == 1.953. ExpectedDuration == 0.108.
LogCook: Display: Cooked packages 501 Packages Remain 100 Total 601
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 501 Packages Remain 100 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7d5d2f2a5863ab50d31dc096be6b05b6f7304598), compiling.
LogCook: Display: Cooked packages 501 Packages Remain 100 Total 601
LogCook: Display: Cooked packages 503 Packages Remain 98 Total 601
LogCook: Display: Cooked packages 504 Packages Remain 97 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/GizmoMaterial.GizmoMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: a79dc7d4c5e4435c868521be4fb1f08d11764c7a), compiling.
LogCook: Display: Cooked packages 505 Packages Remain 96 Total 601
LogMaterial: Display: Missing cached shadermap for /SpeedTreeImporter/SpeedTree9/SpeedTreeBillboardMaster.SpeedTreeBillboardMaster in PCD3D_SM5, Default, SM5, Game (DDC key hash: db6d707985f5e9c33697bb6da8edd3175252773b), compiling.
LogCook: Display: Cooked packages 506 Packages Remain 95 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowTwoSidedVertexMaterial.SculptMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 630df1a722460a3d10f40766953be70ce047af1d), compiling.
LogCook: Display: Cook Diagnostics: OpenFileHandles=1372, VirtualMemory=3473MiB, VirtualMemoryAvailable=11986MiB
LogCook: Display: Cooked packages 507 Packages Remain 94 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/NaniteHiddenSectionMaterial.NaniteHiddenSectionMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 232574640902e5ca790afc34481860982914b012), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.Widget3DPassThrough_Opaque_OneSided in PCD3D_SM5, Default, SM5, Game (DDC key hash: 80e9d7e126367fb692c1f5693d229ef508bca472), compiling.
LogCook: Display: Cooked packages 507 Packages Remain 94 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.006. CurrentTimeBudget == 1.579. ExpectedDuration == 0.043.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 507 Packages Remain 94 Total 601
LogMaterial: Display: Missing cached shadermap for /ControlRig/Controls/ControlRigXRayMaterial.ControlRigXRayMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 106829b3966c3d4e459b77270ac910f3a332ee38), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowTwoSidedVertexMaterial.DataflowTwoSidedVertexMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: a7ca09e059645ae12dea7e6432563fd2c63e58b6), compiling.
LogCook: Display: Cooked packages 508 Packages Remain 93 Total 601
LogCook: Display: Cooked packages 509 Packages Remain 92 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.TranslucentTransformGizmoMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: ca5d30dc6bcbe4c4886176329df45ef094591d1a), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/M_SimpleUnlitTranslucent.M_SimpleUnlitTranslucent in PCD3D_SM5, Default, SM5, Game (DDC key hash: 51d8231d5ed2966e499cbc309c1a660b0e44d41d), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: b8d57dda7ae8ace7b124ec8518666f921fa72636), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LandscapeLayerUsageMaterial.LandscapeLayerUsageMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: cb8ca2f58c963a1c204f266e2d77e6b1a16bbe3d), compiling.
LogCook: Display: Cooked packages 509 Packages Remain 92 Total 601
LogCook: Display: Cooked packages 509 Packages Remain 92 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1369, VirtualMemory=3473MiB, VirtualMemoryAvailable=11691MiB
LogCook: Display: Cooked packages 509 Packages Remain 92 Total 601
LogCook: Display: Cooked packages 510 Packages Remain 91 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.008. CurrentTimeBudget == 1.579. ExpectedDuration == 0.042.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 510 Packages Remain 91 Total 601
LogMaterial: Display: Missing cached shadermap for /Game/LevelPrototyping/Materials/M_FlatCol.M_FlatCol in PCD3D_SM5, Default, SM5, Game (DDC key hash: 46938e7bbd9f7d4345df11e03b098feca81cb213), compiling.
LogCook: Display: Cooked packages 510 Packages Remain 91 Total 601
LogCook: Display: Cooked packages 511 Packages Remain 90 Total 601
LogCook: Display: Cooked packages 511 Packages Remain 90 Total 601
LogCook: Display: Cooked packages 511 Packages Remain 90 Total 601
LogCook: Display: Cooked packages 516 Packages Remain 85 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1383, VirtualMemory=3471MiB, VirtualMemoryAvailable=12088MiB
LogCook: Display: Cooked packages 516 Packages Remain 85 Total 601
LogCook: Display: Cooked packages 516 Packages Remain 85 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.003. CurrentTimeBudget == 1.579. ExpectedDuration == 0.029.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 517 Packages Remain 84 Total 601
LogCook: Display: Cooked packages 517 Packages Remain 84 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/Main.Main in PCD3D_SM5, Default, SM5, Game (DDC key hash: dff8f46958e15502703294c972f621045f4b319c), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PhAT_UnselectedMaterial.PhAT_UnselectedMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: d685a9c3f0240376cf280ccff6265678bc5d5c14), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PhAT_NoCollisionMaterial.PhAT_NoCollisionMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: b5c6426925400ea2df637e960d106d8134fa6833), compiling.
LogCook: Display: Cooked packages 517 Packages Remain 84 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/WidgetVertexColorMaterial.WidgetVertexColorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2bea1ccf0900e16a21da05677a7dbb4d6846954c), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Camera/CineMat.CineMat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 67fbcef12478ce477155980b625f90cc21d67d19), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SplineEditorMeshMat.SplineEditorMeshMat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5220e673a1d5487e579c10efc6685abf6d3e00ec), compiling.
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairDefaultMaterial.HairDefaultMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 60a59bd95782eee3dabd88beac52df2344459a57), compiling.
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairCardsDefaultMaterial.HairCardsDefaultMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: cd0fbc20e9c3c2761b099d73b8e0e43a66c18692), compiling.
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairMeshesDefaultMaterial.HairMeshesDefaultMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 995b70721e87986594d998c8e22e86dfd45dec8b), compiling.
LogCook: Display: Cooked packages 519 Packages Remain 82 Total 601
LogCook: Display: Cooked packages 520 Packages Remain 81 Total 601
LogCook: Display: Cooked packages 520 Packages Remain 81 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1391, VirtualMemory=3466MiB, VirtualMemoryAvailable=11773MiB
LogCook: Display: Cooked packages 520 Packages Remain 81 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.004. CurrentTimeBudget == 1.579. ExpectedDuration == 0.030.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 520 Packages Remain 81 Total 601
LogCook: Display: Cooked packages 520 Packages Remain 81 Total 601
LogCook: Display: Cooked packages 520 Packages Remain 81 Total 601
LogCook: Display: Cooked packages 521 Packages Remain 80 Total 601
LogCook: Display: Cooked packages 521 Packages Remain 80 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale in PCD3D_SM5, Default, SM5, Game (DDC key hash: 80b8304e320970f859f69f968f1d4824c27c4e27), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5805587697236866af191a2c60fb2bb49063bb53), compiling.
LogCook: Display: Cooked packages 522 Packages Remain 79 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowVertexMaterial.DataflowVertexMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8e44cc56a3f8a82ad15531f5469c4d177f0cddd1), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7fa42cbe9353bc41a27075e9f1cac5f0cf3ae9ce), compiling.
LogCook: Display: Cook Diagnostics: OpenFileHandles=1394, VirtualMemory=3466MiB, VirtualMemoryAvailable=11652MiB
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5f2ada427bfa951cd30bb2c1e15023edbffa4710), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineSky/M_SimpleSkyDome.M_SimpleSkyDome in PCD3D_SM5, Default, SM5, Game (DDC key hash: ed7595477eb9e8a68c7e3495eb167c2d0818f862), compiling.
LogCook: Display: Cooked packages 523 Packages Remain 78 Total 601
LogCook: Display: Cooked packages 525 Packages Remain 76 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.005. CurrentTimeBudget == 1.579. ExpectedDuration == 0.030.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 526 Packages Remain 75 Total 601
LogCook: Display: Cooked packages 528 Packages Remain 73 Total 601
LogCook: Display: Cooked packages 528 Packages Remain 73 Total 601
LogCook: Display: Cooked packages 528 Packages Remain 73 Total 601
LogCook: Display: Cooked packages 529 Packages Remain 72 Total 601
LogCook: Display: Cooked packages 530 Packages Remain 71 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1410, VirtualMemory=3466MiB, VirtualMemoryAvailable=12697MiB
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 23,142, among them cache hits 5,402 (23.34%), DDC hits 14,466 (62.51%), Duplicates 935 (4.04%)
LogShaderCompilers: Display: Tracking 16,805 distinct input hashes that result in 14,293 distinct outputs (85.05%)
LogShaderCompilers: Display: RAM used: 190.49 MiB of 1.60 GiB budget. Usage: 11.63%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 1,116
LogShaderCompilers: Display: Jobs assigned 1,166, completed 1,116 (95.71%)
LogShaderCompilers: Display: Average time worker was idle: 0.00 s
LogShaderCompilers: Display: Time job spent in pending queue: average 332.81 s, longest 711.65 s
LogShaderCompilers: Display: Job execution time: average 30.13 s, max 186.59 s
LogShaderCompilers: Display: Job life time (pending + execution): average 354.21 s, max 711.83
LogShaderCompilers: Display: Shader code size: total 12.799 MiB, numShaders 1,184, average 11.069 KiB, min 200 B, max 78.652 KiB
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 714.42 s
LogShaderCompilers: Display: Jobs were issued in 146 batches (only local compilation was used), average 7.99 jobs/batch
LogShaderCompilers: Display: Average processing rate: 1.56 jobs/sec
LogShaderCompilers: Display: Total thread time: 3,425.453 s
LogShaderCompilers: Display: Total thread preprocess time: 866.348 s
LogShaderCompilers: Display: Percentage time preprocessing: 25.29%
LogShaderCompilers: Display: Effective parallelization: 4.79 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 1.198680
LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS011 (compiled    1 times, average 16.56 sec, max 16.56 sec, min 16.56 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS111 (compiled    1 times, average 16.54 sec, max 16.54 sec, min 16.54 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS110 (compiled    1 times, average 16.40 sec, max 16.40 sec, min 16.40 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS010 (compiled    1 times, average 14.83 sec, max 14.83 sec, min 14.83 sec)
LogShaderCompilers: Display: Top 5 shader types by total compile time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS - 38.73% of total time (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader - 4.13% of total time (compiled   24 times, average 5.89 sec, max 47.79 sec, min 3.03 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS - 3.94% of total time (compiled   24 times, average 5.63 sec, max 46.22 sec, min 2.50 sec)
LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 3.77% of total time (compiled   70 times, average 1.84 sec, max 5.75 sec, min 0.74 sec)
LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 3.39% of total time (compiled   69 times, average 1.68 sec, max 22.53 sec, min 0.58 sec)
LogShaderCompilers: Display: === Material stats ===
LogShaderCompilers: Display: Materials Cooked:        71
LogShaderCompilers: Display: Materials Translated:    151
LogShaderCompilers: Display: Material Total Translate Time: 0.81 s
LogShaderCompilers: Display: Material Translation Only: 0.63 s (78%)
LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
LogShaderCompilers: Display: ================================================
LogCook: Display: Cooked packages 530 Packages Remain 71 Total 601
LogCook: Display: Cooked packages 531 Packages Remain 70 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.067. CurrentTimeBudget == 1.582. ExpectedDuration == 0.029.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowSelection.DataflowSelection in PCD3D_SM5, Default, SM5, Game (DDC key hash: b336a5d18d8babb71e02e0f043abba8882b14987), compiling.
LogCook: Display: Cooked packages 531 Packages Remain 70 Total 601
LogCook: Display: Cooked packages 532 Packages Remain 69 Total 601
LogCook: Display: Cooked packages 532 Packages Remain 69 Total 601
LogCook: Display: Cooked packages 532 Packages Remain 69 Total 601
LogCook: Display: Cooked packages 532 Packages Remain 69 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1407, VirtualMemory=3466MiB, VirtualMemoryAvailable=12642MiB
LogCook: Display: Cooked packages 533 Packages Remain 68 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.000. CurrentTimeBudget == 1.579. ExpectedDuration == 0.042.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 533 Packages Remain 68 Total 601
LogCook: Display: Cooked packages 533 Packages Remain 68 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend_DS.MI_ClearCoat_Blend_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: e535ed3e05c7cf5ad972762955a068debd8549bb), compiling.
LogCook: Display: Cooked packages 533 Packages Remain 68 Total 601
LogCook: Display: Cooked packages 534 Packages Remain 67 Total 601
LogCook: Display: Cooked packages 534 Packages Remain 67 Total 601
LogCook: Display: Cooked packages 535 Packages Remain 66 Total 601
LogCook: Display: Cooked packages 536 Packages Remain 65 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1415, VirtualMemory=3466MiB, VirtualMemoryAvailable=12739MiB
LogCook: Display: Cooked packages 536 Packages Remain 65 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.010. CurrentTimeBudget == 1.579. ExpectedDuration == 0.040.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 536 Packages Remain 65 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Masked.Widget3DPassThrough_Masked in PCD3D_SM5, Default, SM5, Game (DDC key hash: f81c80ce6a313a7888ec8349f3288ea5730642cb), compiling.
LogCook: Display: Cooked packages 536 Packages Remain 65 Total 601
LogCook: Display: Cooked packages 536 Packages Remain 65 Total 601
LogCook: Display: Cooked packages 536 Packages Remain 65 Total 601
LogCook: Display: Cooked packages 536 Packages Remain 65 Total 601
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1416, VirtualMemory=3467MiB, VirtualMemoryAvailable=12742MiB
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.002. CurrentTimeBudget == 1.579. ExpectedDuration == 0.037.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1416, VirtualMemory=3467MiB, VirtualMemoryAvailable=12761MiB
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogCook: Display: Cooked packages 537 Packages Remain 64 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask_DS.MI_ClearCoat_Mask_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: a5e6492552143924e140e4eb07cf498cbf6b97c9), compiling.
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 39.312. CurrentTimeBudget == 2.069. ExpectedDuration == 0.035.
LogCook: Display: Cooked packages 538 Packages Remain 63 Total 601
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 538 Packages Remain 63 Total 601
LogCook: Display: Cooked packages 541 Packages Remain 60 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Translucent.Widget3DPassThrough_Translucent in PCD3D_SM5, Default, SM5, Game (DDC key hash: a97af4c756005c546c1d256a346ffa8a77c56d27), compiling.
LogCook: Display: Cooked packages 541 Packages Remain 60 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/Substrate/M_GLTF.M_GLTF in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8ad962f5d8247d5863719ccd76ee617a16ec1734), compiling.
LogCook: Display: Cooked packages 542 Packages Remain 59 Total 601
LogCook: Display: Cook Diagnostics: OpenFileHandles=1425, VirtualMemory=3468MiB, VirtualMemoryAvailable=12627MiB
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 481725837caef6b524fcab06d5f652f3a4f91f0c), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Opaque.Widget3DPassThrough_Opaque in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7a8b8c6e08c752152cda18036398ff6b74a47a7a), compiling.
LogCook: Display: Cooked packages 542 Packages Remain 59 Total 601
LogCook: Display: Cooked packages 543 Packages Remain 58 Total 601
LogCook: Display: Cooked packages 543 Packages Remain 58 Total 601
LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairDebugMaterial.HairDebugMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 362b9e4c0070fb6bb99c55a48b8859a2aad831f0), compiling.
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.007. CurrentTimeBudget == 1.579. ExpectedDuration == 0.035.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogCook: Display: Cooked packages 545 Packages Remain 56 Total 601
LogCook: Display: Cooked packages 546 Packages Remain 55 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Opaque_DS.MI_ClearCoat_Opaque_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: bfef95fa72e81af7a6bbfba9b04a7e574b3bae6c), compiling.
LogCook: Display: Cooked packages 547 Packages Remain 54 Total 601
LogCook: Display: Cooked packages 547 Packages Remain 54 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend_DS.MI_SpecularGlossiness_Blend_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: a532e7fe92b13aeaa3df49dcc44edbae5f4d6f5a), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend.MI_SpecularGlossiness_Blend in PCD3D_SM5, Default, SM5, Game (DDC key hash: 370b8733496d2975ab37a19a3c2cf23d0b7fc66b), compiling.
LogCook: Display: Cooked packages 549 Packages Remain 52 Total 601
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 23,328, among them cache hits 5,424 (23.25%), DDC hits 14,593 (62.56%), Duplicates 935 (4.01%)
LogShaderCompilers: Display: Tracking 16,969 distinct input hashes that result in 14,840 distinct outputs (87.45%)
LogShaderCompilers: Display: RAM used: 193.99 MiB of 1.60 GiB budget. Usage: 11.84%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 1,986
LogShaderCompilers: Display: Jobs assigned 2,036, completed 1,986 (97.54%)
LogShaderCompilers: Display: Average time worker was idle: 0.00 s
LogShaderCompilers: Display: Time job spent in pending queue: average 501.25 s, longest 889.89 s
LogShaderCompilers: Display: Job execution time: average 21.49 s, max 186.59 s
LogShaderCompilers: Display: Job life time (pending + execution): average 513.97 s, max 890.06
LogShaderCompilers: Display: Shader code size: total 19.753 MiB, numShaders 2,118, average 9.55 KiB, min 200 B, max 78.652 KiB
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 894.32 s
LogShaderCompilers: Display: Jobs were issued in 233 batches (only local compilation was used), average 8.74 jobs/batch
LogShaderCompilers: Display: Average processing rate: 2.22 jobs/sec
LogShaderCompilers: Display: Total thread time: 4,320.58 s
LogShaderCompilers: Display: Total thread preprocess time: 924.707 s
LogShaderCompilers: Display: Percentage time preprocessing: 21.40%
LogShaderCompilers: Display: Effective parallelization: 4.83 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 1.207787
LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS011 (compiled    1 times, average 16.56 sec, max 16.56 sec, min 16.56 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS111 (compiled    1 times, average 16.54 sec, max 16.54 sec, min 16.54 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS110 (compiled    1 times, average 16.40 sec, max 16.40 sec, min 16.40 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS010 (compiled    1 times, average 14.83 sec, max 14.83 sec, min 14.83 sec)
LogShaderCompilers: Display: Top 5 shader types by total compile time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS - 30.71% of total time (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS - 4.47% of total time (compiled   50 times, average 3.86 sec, max 46.22 sec, min 1.32 sec)
LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader - 4.22% of total time (compiled   42 times, average 4.34 sec, max 47.79 sec, min 1.72 sec)
LogShaderCompilers: Display:            TVelocityPS<EVelocityPassMode::Velocity_Standard> - 4.15% of total time (compiled   92 times, average 1.95 sec, max 5.53 sec, min 0.76 sec)
LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 3.92% of total time (compiled  108 times, average 1.57 sec, max 5.75 sec, min 0.42 sec)
LogShaderCompilers: Display: === Material stats ===
LogShaderCompilers: Display: Materials Cooked:        90
LogShaderCompilers: Display: Materials Translated:    163
LogShaderCompilers: Display: Material Total Translate Time: 0.89 s
LogShaderCompilers: Display: Material Translation Only: 0.70 s (79%)
LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
LogShaderCompilers: Display: ================================================
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Mask_DS.MI_Unlit_Mask_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 70da30764364ede78912345508a0d78b6fb05cbf), compiling.
LogCook: Display: Cook Diagnostics: OpenFileHandles=1436, VirtualMemory=3469MiB, VirtualMemoryAvailable=12786MiB
LogCook: Display: Cooked packages 550 Packages Remain 51 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend.MI_ClearCoat_Blend in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9bcc43eb5e1d71f374633a54af63359b5c08ff06), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Unlit.M_Unlit in PCD3D_SM5, Default, SM5, Game (DDC key hash: 0adf6affc6743207d54edbaacbb59fdcbe06537d), compiling.
LogCook: Display: Cooked packages 551 Packages Remain 50 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Blend_DS.MI_Unlit_Blend_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8a7dd723daf0bbde9f4cdfec4b89d98f421be450), compiling.
LogCook: Display: Cooked packages 552 Packages Remain 49 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Blend.MI_Unlit_Blend in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5a1644f342296ee46e7fa30c744eb0c0116f6ec0), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Mask.MI_Unlit_Mask in PCD3D_SM5, Default, SM5, Game (DDC key hash: 1658811fd7d0d3e1d0aaacca594374ba7c45ec1f), compiling.
LogCook: Display: Cooked packages 555 Packages Remain 46 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Opaque_DS.MI_Unlit_Opaque_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 342305a89c51c95d854d50995986ec3ef90e416e), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings in PCD3D_SM5, Default, SM5, Game (DDC key hash: f1b9f5d626b1dcf2fd552662604a476dfc3d67ff), compiling.
LogCook: Display: Cooked packages 556 Packages Remain 45 Total 601
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.006. CurrentTimeBudget == 1.579. ExpectedDuration == 0.020.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/ColorMaskBrushMaterial.ColorMaskBrushMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9f9f79ff699fd92473ec52da487392ff2ed07102), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LayerVisMaterial.LayerVisMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: fd04a32acd31829c5624352e204a982827fd3342), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 78a1dcd2c7e56e0a23a1fb883e87e81844bab73b), compiling.
LogCook: Display: Cooked packages 556 Packages Remain 45 Total 601
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LandscapeDirtyMaterial.LandscapeDirtyMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 658d264fe045e7b39d7a80afb6231b57190006eb), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask.MI_ClearCoat_Mask in PCD3D_SM5, Default, SM5, Game (DDC key hash: 78ecb95217bce3d84f56e7ca6ba3ee9eb7d52610), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask_DS.MI_SpecularGlossiness_Mask_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: e8183e7db31abd32910241e8944201eb0116e25e), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask.MI_SpecularGlossiness_Mask in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9f87c888919c7a1a428db3be6aaf2882dd0694a1), compiling.
LogCook: Display: Cooked packages 556 Packages Remain 45 Total 601
LogMaterial: Display: Missing cached shadermap for /ControlRig/M_Manip.M_Manip in PCD3D_SM5, Default, SM5, Game (DDC key hash: 494f721191e13506114c8371da07a292579f31bd), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 91a592258f935dbb6a344dbb019347323396a8df), compiling.
LogCook: Display: Cooked packages 560 Packages Remain 41 Total 601
LogCook: Display: Cooked packages 562 Packages Remain 39 Total 601
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_ClearCoat.M_ClearCoat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 36331e4c8ccb41119536886585517410157f4321), compiling.
LogCook: Display: Cooked packages 564 Packages Remain 38 Total 602
LogCook: Display: Cook Diagnostics: OpenFileHandles=1455, VirtualMemory=3465MiB, VirtualMemoryAvailable=12513MiB
LogCook: Display: Cooked packages 565 Packages Remain 37 Total 602
LogCook: Display: Cooked packages 567 Packages Remain 35 Total 602
LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/M_Dataflow_CheckerBoard.M_Dataflow_CheckerBoard in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4876014dc762adb4c53680eac34173be5ba47175), compiling.
LogCook: Display: Cooked packages 568 Packages Remain 34 Total 602
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4ed4fea54c685261b15549cb37a0355e9754747c), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT in PCD3D_SM5, Default, SM5, Game (DDC key hash: fee021d34ad24630dd8c9b66d6a8e1dad6aea6ed), compiling.
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.008. CurrentTimeBudget == 1.579. ExpectedDuration == 0.019.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial.FlattenMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 82cfc8b21e4bf56260c458dcb7342c6bafd6194e), compiling.
LogCook: Display: Cooked packages 568 Packages Remain 34 Total 602
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Sheen.M_Sheen in PCD3D_SM5, Default, SM5, Game (DDC key hash: 753f2890810aa2daf8a442c5141ac5c3ea2f5b64), compiling.
LogCook: Display: Cooked packages 569 Packages Remain 33 Total 602
LogCook: Display: Cooked packages 569 Packages Remain 33 Total 602
LogMaterial: Display: Missing cached shadermap for /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6740b10184b4b9164fcef8116a70e9d6a6465ef0), compiling.
LogCook: Display: Cooked packages 571 Packages Remain 31 Total 602
LogCook: Display: Cooked packages 572 Packages Remain 30 Total 602
LogCook: Display: Cooked packages 573 Packages Remain 29 Total 602
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Transmission.M_Transmission in PCD3D_SM5, Default, SM5, Game (DDC key hash: 690c249fa3593d8143d8fe97689df3b397d9876e), compiling.
LogCook: Display: Cooked packages 575 Packages Remain 27 Total 602
LogMaterial: Display: Missing cached shadermap for /Paper2D/OpaqueUnlitSpriteMaterial.OpaqueUnlitSpriteMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9149a15aefc9c4572fe50016138fb161a5e99632), compiling.
LogCook: Display: Cook Diagnostics: OpenFileHandles=1470, VirtualMemory=3466MiB, VirtualMemoryAvailable=12804MiB
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 710d315f1c447fcb991211ea875816794a5a53a8), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask_DS.MI_Sheen_Mask_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 035c7659ae03782c68d6df4c2b3a1d4c22a02a75), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque_DS.MI_Sheen_Opaque_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 18c4458d7cbf00a3ef4cf9991daddaadf0fa141c), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend.MI_Sheen_Blend in PCD3D_SM5, Default, SM5, Game (DDC key hash: be03fe035c7d0b4e20adc2b34205f30d968593ee), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend_DS.MI_Default_Blend_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2a7c0a0227900b6379f5435c118dedfdd22ed49d), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask_DS.MI_Default_Mask_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5eee7a85932fb2622c4761217a908c1b5bbb64db), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend.MI_Default_Blend in PCD3D_SM5, Default, SM5, Game (DDC key hash: 29c6bd0f8ec05d21724561f6000300ce1d1c6bdd), compiling.
LogCook: Display: Cooked packages 576 Packages Remain 26 Total 602
LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP.M_VolumeRenderSphereTracePP in PCD3D_SM5, Default, SM5, Game (DDC key hash: dca13310efa87a2822d782ace00738b8c09ed0ba), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask.MI_Sheen_Mask in PCD3D_SM5, Default, SM5, Game (DDC key hash: 359057e77b90c3253816dc909b14458872143d33), compiling.
LogCook: Display: Cooked packages 582 Packages Remain 20 Total 602
LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/SnapGrid/SnapGridMaterial.SnapGridMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: cd7212151b355b6dfd8a7e33ca74b1f13cf342ee), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SelectBrushMaterial_SelectedRegion.SelectBrushMaterial_SelectedRegion in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2d3eddb97898b843ae323defeab4fb95db8ff3c1), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SelectBrushMaterial.SelectBrushMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: e2b15e7fc830ed55748e7d852d63d7d8276c83db), compiling.
LogCook: Display: Cooked packages 583 Packages Remain 19 Total 602
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend_DS.MI_Sheen_Blend_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 71f856558f98121eb063d6bb7f893b67ca5b83b9), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Opaque_DS.MI_SpecularGlossiness_Opaque_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: bfcfa104661e0f38a1c9115762b3be4c0b9cd2c7), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/MaskBrushMaterial_MaskedRegion.MaskBrushMaterial_MaskedRegion in PCD3D_SM5, Default, SM5, Game (DDC key hash: 823a8a43b5acaac8d2f488f7a18f85a3cf3efe13), compiling.
LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque in PCD3D_SM5, Default, SM5, Game (DDC key hash: e9f73808534d7c9769a44adb768a329e4c045796), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_SpecularGlossiness.M_SpecularGlossiness in PCD3D_SM5, Default, SM5, Game (DDC key hash: 70ed73fe729fec06331ea60822f433acfa1aead3), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Transmission_DS.MI_Transmission_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 130157f64c4ac02c04028c3137eb88fb45400158), compiling.
LogCook: Display: Cooked packages 584 Packages Remain 18 Total 602
LogMaterial: Display: Missing cached shadermap for /MeshModelingToolsetExp/Materials/LineSetOverlaidComponentMaterial.LineSetOverlaidComponentMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6b87b27fa2d840971d4ddbc25b00391f314d051a), compiling.
LogCook: Display: Cooked packages 588 Packages Remain 14 Total 602
LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
  CookSettings.SoftGCTimeTrigger: Periodic triggering of SoftGC: SoftGCTimeFractionBudget == 0.050. TimeSinceLastGCSeconds == 30.003. CurrentTimeBudget == 1.579. ExpectedDuration == 0.024.
LogCookCommandlet: Display: GarbageCollection... (Periodic GC)
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask.MI_Default_Mask in PCD3D_SM5, Default, SM5, Game (DDC key hash: b70f4777044d6080085fa800a523ae596d2c879a), compiling.
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/M_Default.M_Default in PCD3D_SM5, Default, SM5, Game (DDC key hash: ccab47fb56559b4e598841299cc4b5df2efc3e06), compiling.
LogCook: Display: Cooked packages 589 Packages Remain 13 Total 602
LogMaterial: Display: Missing cached shadermap for /InterchangeAssets/gltf/MaterialInstances/MI_Default_Opaque_DS.MI_Default_Opaque_DS in PCD3D_SM5, Default, SM5, Game (DDC key hash: 10ba420dd71e0810a8624902fb106ee437ff1656), compiling.
LogCook: Display: Cooked packages 592 Packages Remain 10 Total 602
LogCook: Display: Cooked packages 593 Packages Remain 9 Total 602
LogMaterial: Display: Missing cached shadermap for /MeshModelingToolsetExp/Materials/PointSetOverlaidComponentMaterial.PointSetOverlaidComponentMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 10bdeea79812cbee59024782feafaec2debbde63), compiling.
LogCook: Display: Cooked packages 595 Packages Remain 7 Total 602
LogMaterial: Display: Missing cached shadermap for /Game/Characters/Mannequins/Materials/M_Mannequin.M_Mannequin in PCD3D_SM5, Default, SM5, Game (DDC key hash: 879c539fb46a94f72b6627ecf390e6854614f9cc), compiling.
LogCook: Display: Cooked packages 596 Packages Remain 6 Total 602
LogMaterial: Display: Missing cached shadermap for /Landmass/Landscape/BlueprintBrushes/Materials/Sprite/M_BrushSprite_01.M_BrushSprite_01 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 79e7e25026d9a2f26711acf5a91240d98c4bc696), compiling.
LogCook: Display: Cooked packages 599 Packages Remain 3 Total 602
LogCook: Display: Cooked packages 601 Packages Remain 1 Total 602
LogCook: Display: Cook Diagnostics: OpenFileHandles=1496, VirtualMemory=3460MiB, VirtualMemoryAvailable=12863MiB
LogCook: Display: Cooked packages 601 Packages Remain 1 Total 602
LogCook: Display: Cooked packages 602 Packages Remain 0 Total 602
LogCook: Display: Cook Diagnostics: OpenFileHandles=1498, VirtualMemory=3460MiB, VirtualMemoryAvailable=12864MiB
LogCook: Display: ---- Finalisation: Start ----
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 23,949, among them cache hits 5,540 (23.13%), DDC hits 14,977 (62.54%), Duplicates 938 (3.92%)
LogShaderCompilers: Display: Tracking 17,471 distinct input hashes that result in 15,200 distinct outputs (87.00%)
LogShaderCompilers: Display: RAM used: 196.67 MiB of 1.60 GiB budget. Usage: 12.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 2,494
LogShaderCompilers: Display: Jobs assigned 2,494, completed 2,494 (100%)
LogShaderCompilers: Display: Average time worker was idle: 0.01 s
LogShaderCompilers: Display: Time job spent in pending queue: average 532.82 s, longest 974.74 s
LogShaderCompilers: Display: Job execution time: average 18.87 s, max 186.59 s
LogShaderCompilers: Display: Job life time (pending + execution): average 551.70 s, max 978.54
LogShaderCompilers: Display: Shader code size: total 25.143 MiB, numShaders 2,666, average 9.657 KiB, min 200 B, max 78.652 KiB
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 991.54 s
LogShaderCompilers: Display: Jobs were issued in 296 batches (only local compilation was used), average 8.43 jobs/batch
LogShaderCompilers: Display: Average processing rate: 2.52 jobs/sec
LogShaderCompilers: Display: Total thread time: 4,802.226 s
LogShaderCompilers: Display: Total thread preprocess time: 971.126 s
LogShaderCompilers: Display: Percentage time preprocessing: 20.22%
LogShaderCompilers: Display: Effective parallelization: 4.84 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 1.210800
LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS011 (compiled    1 times, average 16.56 sec, max 16.56 sec, min 16.56 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS111 (compiled    1 times, average 16.54 sec, max 16.54 sec, min 16.54 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS110 (compiled    1 times, average 16.40 sec, max 16.40 sec, min 16.40 sec)
LogShaderCompilers: Display:                                        FCloudRenderViewPS010 (compiled    1 times, average 14.83 sec, max 14.83 sec, min 14.83 sec)
LogShaderCompilers: Display: Top 5 shader types by total compile time:
LogShaderCompilers: Display:                           FRenderVolumetricCloudRenderViewCS - 27.63% of total time (compiled   64 times, average 20.73 sec, max 32.29 sec, min 10.90 sec)
LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 4.72% of total time (compiled  155 times, average 1.46 sec, max 5.75 sec, min 0.34 sec)
LogShaderCompilers: Display:                   TMaterialCHSFNoLightMapPolicyFAnyHitShader - 4.70% of total time (compiled   62 times, average 3.64 sec, max 47.79 sec, min 1.72 sec)
LogShaderCompilers: Display:                                  FPathTracingMaterialCHS_AHS - 4.60% of total time (compiled   62 times, average 3.56 sec, max 46.22 sec, min 1.32 sec)
LogShaderCompilers: Display:            TVelocityPS<EVelocityPassMode::Velocity_Standard> - 4.21% of total time (compiled  112 times, average 1.81 sec, max 5.53 sec, min 0.47 sec)
LogShaderCompilers: Display: === Material stats ===
LogShaderCompilers: Display: Materials Cooked:        142
LogShaderCompilers: Display: Materials Translated:    214
LogShaderCompilers: Display: Material Total Translate Time: 1.19 s
LogShaderCompilers: Display: Material Translation Only: 0.95 s (80%)
LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
LogShaderCompilers: Display: ================================================
LogCook: Display: CookArtifact 'C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Cooked/Windows/MyProject4/Metadata/ValidationCookArtifact.json' saved.
LogAssetRegistryGenerator: Display: Saving asset registry v24.
LogAssetRegistryGenerator: Display: Generated development asset registry C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Cooked/Windows/MyProject4/Metadata/DevelopmentAssetRegistry.bin num assets 612, size is 495.42kb, XxHash64[LE] = 0xD1F92DADCF9F69DC, waited on hash 0.00 seconds
LogAssetRegistryGenerator: Display: Generated asset registry num assets 605, size is 177.87kb
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library 'MyProject4' (PCD3D_SM6-PCD3D_SM6) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 108, Unique Shadermaps: 108 (100.00%)
LogShaderLibrary: Display: Total Shaders: 2924, Unique Shaders: 2085 (71.31%)
LogShaderLibrary: Display: Total Shader Size: 25.76mb, Unique Shaders Size: 20.55mb (79.80%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 14
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 896
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display:     96, 28, 26, 19, 17, 17, 17, 17, 17, 16
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size):
LogShaderLibrary: Display: SF_Compute: 477 shaders (22.88%), compressed size: 7.53 MB (16.17 KB avg per shader), uncompressed size: 10.10 MB (21.69 KB avg per shader)
LogShaderLibrary: Display: SF_Pixel: 671 shaders (32.18%), compressed size: 4.29 MB (6.55 KB avg per shader), uncompressed size: 5.52 MB (8.42 KB avg per shader)
LogShaderLibrary: Display: SF_RayHitGroup: 287 shaders (13.76%), compressed size: 3.79 MB (13.54 KB avg per shader), uncompressed size: 4.82 MB (17.20 KB avg per shader)
LogShaderLibrary: Display: SF_Vertex: 519 shaders (24.89%), compressed size: 3.65 MB (7.21 KB avg per shader), uncompressed size: 4.81 MB (9.49 KB avg per shader)
LogShaderLibrary: Display: SF_Mesh: 123 shaders (5.90%), compressed size: 1.15 MB (9.61 KB avg per shader), uncompressed size: 1.40 MB (11.61 KB avg per shader)
LogShaderLibrary: Display: SF_RayMiss: 4 shaders (0.19%), compressed size: 0.09 MB (24.32 KB avg per shader), uncompressed size: 0.13 MB (34.19 KB avg per shader)
LogShaderLibrary: Display: SF_RayCallable: 2 shaders (0.10%), compressed size: 0.03 MB (13.05 KB avg per shader), uncompressed size: 0.03 MB (17.26 KB avg per shader)
LogShaderLibrary: Display: SF_Geometry: 2 shaders (0.10%), compressed size: 0.01 MB (5.53 KB avg per shader), uncompressed size: 0.02 MB (7.81 KB avg per shader)
LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-MyProject4-PCD3D_SM6-PCD3D_SM6/Dump.txt'
LogShaderLibrary: Display: =================
LogShaderLibrary: Display:
LogShaderLibrary: Display: Shader Library 'MyProject4' (PCD3D_SM5-PCD3D_SM5) Stats:
LogShaderLibrary: Display: =================
LogShaderLibrary: Display: Assets: 108, Unique Shadermaps: 107 (99.07%)
LogShaderLibrary: Display: Total Shaders: 1576, Unique Shaders: 1001 (63.52%)
LogShaderLibrary: Display: Total Shader Size: 4.05mb, Unique Shaders Size: 2.80mb (69.06%)
LogShaderLibrary: Display: === Extended info:
LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
LogShaderLibrary: Display: Median number of shaders in shadermap: 7
LogShaderLibrary: Display: Maximum number of shaders in shadermap: 361
LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
LogShaderLibrary: Display:     19, 18, 17, 16, 16, 16, 15, 15, 14, 11
LogShaderLibrary: Display: Unique shaders itemization (sorted by compressed size):
LogShaderLibrary: Display: SF_Vertex: 419 shaders (41.86%), compressed size: 1.05 MB (2.56 KB avg per shader), uncompressed size: 3.18 MB (7.77 KB avg per shader)
LogShaderLibrary: Display: SF_Pixel: 466 shaders (46.55%), compressed size: 0.92 MB (2.01 KB avg per shader), uncompressed size: 3.27 MB (7.19 KB avg per shader)
LogShaderLibrary: Display: SF_Compute: 114 shaders (11.39%), compressed size: 0.83 MB (7.46 KB avg per shader), uncompressed size: 3.66 MB (32.87 KB avg per shader)
LogShaderLibrary: Display: SF_Geometry: 2 shaders (0.20%), compressed size: 0.00 MB (1.75 KB avg per shader), uncompressed size: 0.01 MB (5.60 KB avg per shader)
LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-MyProject4-PCD3D_SM5-PCD3D_SM5/Dump.txt'
LogShaderLibrary: Display: =================
LogCook: Display: Dependent plugin "UAF" referenced by "IK Rig" wasn't found in enabled plugins list when creating cook metadata file... skipping
LogCook: Display: Dependent plugin "UAFAnimGraph" referenced by "IK Rig" wasn't found in enabled plugins list when creating cook metadata file... skipping
LogCook: Display: Dependent plugin "SteamShared" referenced by "EOS Shared" wasn't found in enabled plugins list when creating cook metadata file... skipping
LogCook: Display: Finalize package store(s)...
LogZenStoreWriter: Display: Flushing...
LogZenStoreWriter: Display: Saving Zen filesystem manifest 'C:/Users/karuv/OneDrive/Documents/Unreal Projects/MyProject4/Saved/Cooked/Windows/MyProject4/Metadata/zenfs.manifest'
LogZenStoreWriter: Display: Output:	50428 Public runtime script objects
LogCook: Display: Cook by the book total time in tick 993.171944s total time 1180.924561
LogCook: Display: Peak Used virtual 3803 MiB Peak Used physical 4097 MiB
LogCook: Display: Packages Cooked: 595, Packages Incrementally Skipped: 0, Packages Skipped by Platform: 7, Total Packages: 602
LogCookStats: Display: Hierarchy Timer Information:
LogCookStats: Display:   Root: 0.000s (0)
LogCookStats: Display:     CleanSandbox: 24.370s (1)
LogCookStats: Display:     CollectFilesToCook: 0.014s (1)
LogCookStats: Display:       CookModificationDelegate: 0.001s (1)
LogCookStats: Display:     GenerateLongPackageName: 0.001s (1)
LogCookStats: Display:     TickMainCookLoop: 993.172s (24)
LogCookStats: Display:       PumpPollables: 0.539s (617)
LogCookStats: Display:       PumpRequests: 0.050s (20)
LogCookStats: Display:       LoadPackageForCooking: 7.279s (3758)
LogCookStats: Display:       ValidateSourcePackage: 0.000s (602)
LogCookStats: Display:       PostLoadPackageFixup: 0.000s (2)
LogCookStats: Display:       SavingPackages: 76.826s (88708)
LogCookStats: Display:         PollPendingCookedPlatformDatas: 7.138s (7845718)
LogCookStats: Display:         PrepareSave: 34.231s (7845334)
LogCookStats: Display:         PrecachePlatformDataForNextPackage: 18.816s (601)
LogCookStats: Display:           PrepareSave: 18.816s (960)
LogCookStats: Display:         SaveCookedPackage: 8.860s (602)
LogCookStats: Display:           GEditorSavePackage: 8.301s (602)
LogCookStats: Display:             VerifyCanCookPackage: 0.006s (595)
LogCookStats: Display:           TargetDomainDependencies: 0.352s (602)
LogCookStats: Display:         ClearAllCachedCookedPlatformData: 0.042s (602)
LogCookStats: Display:       WaitForAsync: 890.748s (5466571)
LogCookStats: Display:     CookByTheBookFinished: 0.717s (1)
LogCookStats: Display:       SavingCurrentIniSettings: 0.057s (1)
LogCookStats: Display:         ProcessingAccessedStrings: 0.003s (1)
LogCookStats: Display:       ChunkGeneration: 0.022s (1)
LogCookStats: Display:       FinishPopulateShaderLibrary: 0.003s (1)
LogCookStats: Display:       CalculateReferencedSet: 0.000s (1)
LogCookStats: Display:       CookArtifacts.UpdateOplogPackages: 0.008s (1)
LogCookStats: Display:       PruneShaderLibrary: 0.001s (1)
LogCookStats: Display:       GeneratorPreSave: 0.000s (1)
LogCookStats: Display:       BuildChunkManifest: 0.020s (1)
LogCookStats: Display:         FixupPackageDependenciesForChunks: 0.011s (1)
LogCookStats: Display:       SaveManifests: 0.000s (1)
LogCookStats: Display:       SaveAssetRegistry: 0.044s (1)
LogCookStats: Display:       WriteCookerOpenOrder: 0.004s (1)
LogCookStats: Display:       WriteCookMetadata: 0.002s (1)
LogCookStats: Display:       WriteReferencedSet: 0.002s (1)
LogCookStats: Display:       FinalizePackageStore: 0.379s (1)
LogCookStats: Display: Misc Cook Stats
LogCookStats: Display: ===============
LogCookStats: Display: Niagara
LogCookStats: Display:     NiagaraScriptTranslationCount=0
LogCookStats: Display:     NiagaraCpuScriptCompileCount=0
LogCookStats: Display:     NiagaraCpuScriptDdcCacheHitCount=0
LogCookStats: Display:     NiagaraCpuScriptDdcCacheMissCount=0
LogCookStats: Display:     NiagaraGpuScriptCompileCount=0
LogCookStats: Display:     NiagaraGpuScriptDdcCacheHitCount=0
LogCookStats: Display:     NiagaraGpuScriptDdcCacheMissCount=0
LogCookStats: Display:     NiagaraSystemWaitForCompilationCompleteTime=0.000000
LogCookStats: Display: Validation
LogCookStats: Display:     Stats=[]
LogCookStats: Display: ComputeKernelShader.Misc
LogCookStats: Display:     ShadersCompiled=129
LogCookStats: Display: NiagaraShader.Misc
LogCookStats: Display:     ShadersCompiled=0
LogCookStats: Display: ShaderCompiler
LogCookStats: Display:     BlockingTimeSec=159.610105
LogCookStats: Display:     AsyncCompileTimeSec=4947.783721
LogCookStats: Display:     GlobalBeginCompileShaderTimeSec=3.045266
LogCookStats: Display:     GlobalBeginCompileShaderCalls=24262
LogCookStats: Display:     ProcessAsyncResultsTimeSec=122.590941
LogCookStats: Display: GlobalShader.Misc
LogCookStats: Display:     ShadersCompiled=17666
LogCookStats: Display: Material
LogCookStats: Display:     FinishCacheShadersSec=3.869342
LogCookStats: Display: Cook.Profile.Params
LogCookStats: Display:     CookProject=MyProject4
LogCookStats: Display:     CookCultures=
LogCookStats: Display:     CookLabel=
LogCookStats: Display:     TargetPlatforms=Windows
LogCookStats: Display:     IsCookAll=false
LogCookStats: Display:     IsCookOnTheFly=false
LogCookStats: Display:     IsIncrementalCook=false
LogCookStats: Display:     IsIterativeCook=false
LogCookStats: Display:     IsFastCook=false
LogCookStats: Display:     IsUnversioned=true
LogCookStats: Display: CookOnTheFlyServer.Package.Load
LogCookStats: Display:     NumRequestedLoads=3245
LogCookStats: Display:     NumPackagesLoaded=3788
LogCookStats: Display:     NumInlineLoads=543
LogCookStats: Display: CookOnTheFlyServer.Package.Save
LogCookStats: Display:     NumPackagesIncrementallySkipped=0
LogCookStats: Display: CookOnTheFlyServer.QueueSize
LogCookStats: Display:     PeakRequest=552
LogCookStats: Display:     PeakLoad=122
LogCookStats: Display:     PeakSave=264
LogCookStats: Display: Package.Load
LogCookStats: Display:     LoadPackageTimeSec=7.657247
LogCookStats: Display: Package.Save
LogCookStats: Display:     NumPackagesSaved=602
LogCookStats: Display:     SavePackageTimeSec=8.259126
LogCookStats: Display:     TagPackageExportsPresaveTimeSec=0.000000
LogCookStats: Display:     TagPackageExportsTimeSec=0.000000
LogCookStats: Display:     FullyLoadLoadersTimeSec=0.000000
LogCookStats: Display:     ResetLoadersTimeSec=0.000000
LogCookStats: Display:     TagPackageExportsGetObjectsWithOuter=0.000000
LogCookStats: Display:     TagPackageExportsGetObjectsWithMarks=0.000000
LogCookStats: Display:     SerializeImportsTimeSec=0.000000
LogCookStats: Display:     SortExportsSeekfreeInnerTimeSec=0.000000
LogCookStats: Display:     SerializeExportsTimeSec=0.000000
LogCookStats: Display:     SerializeBulkDataTimeSec=0.010856
LogCookStats: Display:     AsyncWriteTimeSec=0.000000
LogCookStats: Display:     MBWritten=0.000000
LogCookStats: Display: Package.DifferentPackagesSizeMBPerAsset
LogCookStats: Display: Package.NumberOfDifferencesInPackagesPerAsset
LogCookStats: Display: Package.PackageDifferencesSizeMBPerAsset
LogCookStats: Display: Package.DiffTotal
LogCookStats: Display:     NumberOfDifferentPackages=0
LogCookStats: Display:     DifferentPackagesSizeMB=0.000000
LogCookStats: Display:     NumberOfDifferencesInPackages=0
LogCookStats: Display:     PackageDifferencesSizeMB=0.000000
LogCookStats: Display: UnversionedProperties
LogCookStats: Display:     SavedStructs=0
LogCookStats: Display:     SavedMB=0
LogCookStats: Display:     EquivalentTaggedMB=0
LogCookStats: Display:     CompressionRatio=-nan(ind)
LogCookStats: Display:     BitfieldWasteKB=0
LogCookStats: Display:
LogCookStats: Display: Cook Profile
LogCookStats: Display: ============
LogCookStats: Display:  0.CookWallTimeSec=1195.519856
LogCookStats: Display:  0. 0.StartupWallTimeSec=13.229235
LogCookStats: Display:  0. 1.CookProcessingTime=1182.290622
LogCookStats: Display:  0. 1. 1.StartCookByTheBookTimeSec=186.630275
LogCookStats: Display:  0. 1. 1. 0.BlockOnAssetRegistryTimeSec=1.819920
LogCookStats: Display:  0. 1. 1. 1.GameCookModificationDelegateTimeSec=0.000619
LogCookStats: Display:  0. 1. 2.TickCookOnTheSideTimeSec=972.508230
LogCookStats: Display:  0. 1. 2. 0.TickCookOnTheSideLoadPackagesTimeSec=7.287577
LogCookStats: Display:  0. 1. 2. 1.TickCookOnTheSideSaveCookedPackageTimeSec=8.860009
LogCookStats: Display:  0. 1. 2. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
LogCookStats: Display:  0. 1. 2. 2.TickCookOnTheSidePrepareSaveTimeSec=53.719448
LogCookStats: Display:  0. 1. 3.TickLoopGCTimeSec=1.749847
LogCookStats: Display:  0. 1. 4.TickLoopRecompileShaderRequestsTimeSec=0.000000
LogCookStats: Display:  0. 1. 5.TickLoopShaderProcessAsyncResultsTimeSec=0.465872
LogCookStats: Display:  0. 1. 6.TickLoopProcessDeferredCommandsTimeSec=0.000733
LogCookStats: Display:  0. 1. 7.TickLoopTickCommandletStatsTimeSec=0.000140
LogCookStats: Display:  0. 1. 8.TickLoopFlushRenderingCommandsTimeSec=0.065939
LogCookStats: Display:  0. 1. 9.ShaderFlushTimeSec=0.000000
LogCookStats: Display:  0. 1. 10.ValidationTimeSec=0.000258
LogCookStats: Display:
LogCookStats: Display: DDC Summary Stats
LogCookStats: Display: =================
LogCookStats: Display: BackEnd         = Installed
LogCookStats: Display: HasLocalCache   =      true
LogCookStats: Display: HasSharedCache  =     false
LogCookStats: Display: HasCloudCache   =     false
LogCookStats: Display: HasZenCache     =      true
LogCookStats: Display: TotalGetHits    =     16025
LogCookStats: Display: TotalGetMisses  =      6522
LogCookStats: Display: TotalGets       =     22547
LogCookStats: Display: TotalGetHitPct  =  0.710738
LogCookStats: Display: GetMissPct      =  0.289262
LogCookStats: Display: TotalPutHits    =      6881
LogCookStats: Display: TotalPutMisses  =         0
LogCookStats: Display: TotalPuts       =      6881
LogCookStats: Display: TotalPutHitPct  =  1.000000
LogCookStats: Display: PutMissPct      =  0.000000
LogCookStats: Display: LocalGetHits    =      6297
LogCookStats: Display: LocalGetMisses  =      6522
LogCookStats: Display: LocalGetTotal   =     12819
LogCookStats: Display: LocalGetHitPct  =  0.491224
LogCookStats: Display: SharedGetHits   =         0
LogCookStats: Display: SharedGetTotal  =         0
LogCookStats: Display: SharedGetHitPct =  0.000000
LogCookStats: Display: ZenLocalGetHits =      6297
LogCookStats: Display: ZenLocalGetTotal=     12819
LogCookStats: Display: ZenLocalGetHitPct=  0.491224
LogCookStats: Display: ZenRemoteGetHits=         0
LogCookStats: Display: ZenRemoteGetTotal=         0
LogCookStats: Display: ZenRemoteGetHitPct=  0.000000
LogCookStats: Display: ZenRemoteReadSpeed=  0.000000
LogCookStats: Display: ZenRemoteWriteSpeed=  0.000000
LogCookStats: Display: ZenRemoteLatency=  0.000000
LogCookStats: Display: CloudGetHits    =         0
LogCookStats: Display: CloudGetTotal   =         0
LogCookStats: Display: CloudGetHitPct  =  0.000000
LogCookStats: Display: LocalLatency    =  0.157051
LogCookStats: Display: LocalReadSpeed  =  0.331272
LogCookStats: Display: LocalWriteSpeed =  7.922879
LogCookStats: Display: SharedLatency   =  0.000000
LogCookStats: Display: SharedReadSpeed =  0.000000
LogCookStats: Display: SharedWriteSpeed=  0.000000
LogCookStats: Display: CloudLatency    =  0.000000
LogCookStats: Display: CloudReadSpeed  =  0.000000
LogCookStats: Display: CloudWriteSpeed =  0.000000
LogCookStats: Display:
LogCookStats: Display: DDC Resource Stats
LogCookStats: Display: =======================================================================================================
LogCookStats: Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
LogCookStats: Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
LogCookStats: Display: Shader                                        126.95                   0.00          2494        190.67
LogCookStats: Display: BulkDataList                                   47.33                   0.00          3124          0.00
LogCookStats: Display: GlobalShader                                   14.03                   3.12           913         14.66
LogCookStats: Display: MaterialShader                                  4.86                   1.74           214          0.00
LogCookStats: Display: MaterialTranslation                             0.89                   0.00           133          0.00
LogCookStats: Display: STREAMEDAUDIO                                   0.84                   0.00             0          0.09
LogCookStats: Display: Texture                                         0.56                   0.00             0         23.65
LogCookStats: Display: StaticMesh                                      0.06                   0.00             0          0.96
LogCookStats: Display: DistanceField                                   0.05                   0.00             0          0.73
LogCookStats: Display: SkeletalMesh                                    0.03                   0.00             0         10.67
LogCookStats: Display: CKERSM                                          0.02                   0.00             3          0.05
LogCookStats: Display: AnimationSequence                               0.02                   0.00             0          0.55
LogCookStats: Display: NavCollision                                    0.01                   0.00             0          0.04
LogCookStats: Display: CardRepresentation                              0.01                   0.00             0          0.02
LogCookStats: Display: Audio                                           0.01                   0.00             0          0.09
LogCookStats: Display: BodySetup                                       0.00                   0.00             0          0.31
LogCookStats: Display:
LogCookStats: Display: Accumulated DDC Resource Stats Per Asset Type
LogCookStats: Display: =======================================================================================================
LogCookStats: Display: AnimationSequence                               0.02                   0.00             0          0.55
LogCookStats: Display: Audio                                           0.01                   0.00             0          0.09
LogCookStats: Display: CardRepresentation                              0.01                   0.00             0          0.02
LogCookStats: Display: DistanceField                                   0.05                   0.00             0          0.73
LogCookStats: Display: MaterialShader                                  4.86                   1.74           214          0.00
LogCookStats: Display: MaterialTranslation                             0.89                   0.00           133          0.00
LogCookStats: Display: NiagaraScript                                   0.00                   0.00             0          0.00
LogCookStats: Display: SkeletalMesh                                    0.03                   0.00             0         10.67
LogCookStats: Display: StaticMesh                                      0.06                   0.00             0          0.96
LogCookStats: Display: Texture                                         0.56                   0.00             0         23.65
LogCookStats: Display: Other                                         189.19                   3.12          6534        205.82
LogPackageBuildDependencyTracker: Display: Package Accesses (111 referencing packages with a total of 618 unique accesses)
LogConfigBuildDependencyTracker: Display: Config Accesses (339 referencing packages with a total of 917 unique accesses). 1855 unique accesses that were not associated with a package.
LogCook: Display: ---- Finalisation: End ----
LogCook: Display: Done!
LogSavePackage: Display: Took 0.002994s to verify the EDL loading graph.
LogInit: Display: Finished.
LogInit: Display:

Execution of commandlet took:  19m 42s (1182.30 seconds), PeakPhysMemoryMB=4097 MB, PeakVirtMemoryMB=3803 MB
LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset
LogToolsetRegistry: Display: Unregistering Toolset AutomationTestToolset.AutomationTestToolset
LogToolsetRegistry: Display: Unregistering Toolset SlateInspectorToolset.SlateInspectorToolset
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
LogStreaming: Display: ============ Loader Stats ============
LogStreaming: Display: Unique Partial Flushes: 0
LogStreaming: Display: ============ Loader Stats End ============
LogShaderCompilers: Display: Exiting ShaderCompilingThread
Took 1,198.55s to run UnrealEditor-Cmd.exe, ExitCode=1
SafeDeleteFile C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\Cook-2026.10.30-09.22.55.txt
SafeCopyFile C:\Program Files\Epic Games\UE_5.8\Engine\Programs\AutomationTool\Saved\Cook-2026.10.30-09.02.56.txt C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\Cook-2026.10.30-09.22.55.txt
SafeDeleteFile C:\Program Files\Epic Games\UE_5.8\Engine\Programs\AutomationTool\Saved\Cook-2026.10.30-09.02.56.txt
==============================================================================
Cook failed.
(see C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\Log.txt for full exception trace)

CommandletException: Editor terminated with exit code 1 while running Cook for C:\Users\karuv\OneDrive\Documents\Unreal Projects\MyProject4\MyProject4.uproject; see log C:\Users\karuv\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\Cook-2026.10.30-09.22.55.txt
   at AutomationTool.CommandUtils.FinishRunCommandlet(FileReference ProjectFile, String Commandlet, DateTime StartTime, IProcessResult RunResult, String LocalLogFile, String& DestLogFile, UInt32 ErrorLevel)
   at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, String& DestLogFile, UInt32 ErrorLevel)
   at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectFile, String UnrealExe, String Commandlet, String Parameters, UInt32 ErrorLevel)
   at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectFile, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
   at AutomationScripts.Project.Cook(ProjectParams Params)Wrapped by AutomationException: Cook failed.
   at AutomationScripts.Project.Cook(ProjectParams Params)
   at BuildCookRun.DoBuildCookRun(ProjectParams Params)
   at BuildCookRun.ExecuteBuild()
   at AutomationTool.BuildCommand.Execute()
   at AutomationTool.BuildCommand.ExecuteAsync()
   at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands)
   at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands)
   at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, HashSet`1 ScriptModuleAssemblies)
==============================================================================
AutomationTool executed for 0h 22m 1s
AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
